Do you get the urge for a quick but intense game? Bloody Corner is designed for 1 against up to 7 on a postage-stamp sized map. The author has enabled customization to fight against the number, race(s) and intelligence of enemies you like, choose your win conditions and run any mod you like as well. However, new race mods sadly don't work yet, but the author states it can be added. This map is mainly made for skirmish battles; however, if you want to put your skills to the test, you can also try it on multiplayer with other people, in real time.
Every attacking player begins with a premade base of their specific race and the defender gets a full base and set of “Honor Guard” squads and vehicles, so you can expect battles to start immediately once the game begins. As for the battles them selves, it can very frantic at times with lots and lots of blood being spilled, very top notch entertainment for replays and observers. The map it self is solidly built, with decals and objects placed at good spots of the map; however, at times, it might feel the map is a bit too small. The map also utilizes SCAR coding.
If this is the map map for you, then it is a recommended download!
Readme Bloody Corner 1.0 Made by Philip Young (Redeemed74) Using EZScar-2-016B.scar Compatible with Dark Crusade or Soulstorm. This siege scenario is designed for 1 against up to 7 on a postage-stamp sized map. You can customize it to fight against the number, race(s) and intelligence of enemies you like, choose your win conditions and run any mod you like as well. New race mods sadly don't work yet, but could be added! It is made for single player but should work for multiplayer if you are crazy enough to take on so many at once in realtime! Every attacking player begins with a premade base of their specific race and the defender gets a full base and set of “Honor Guard” squads and vehicles. To install this, unpack the contents of the zip file to your mulitplayer scenarios folder. Dark Crusade: C: - Program Files - THQ - Dark Crusade - DXP2 - Data - Scenarios - MP folder. Soulstorm: C: - Program Files - THQ - Dawn of War - Soulstorm - DXP2 - Data - Scenarios - MP folder. If this directory does not exist, create the Data - Scenarios - MP folder (the parent part should have been created by your game install). On Vista, you may find this directory in c: - users - YourName - AppData - Local - VirtualStore - Program Files - THQ Unpacking should create a "Data - Scenarios - MP - floading" directory with the loading image for Worlds At War in it. Along with this map is the documentation for EZScar, one version of the EZScar script and a tutorial in a Microsoft Word document. You are welcome to use and-or modify in part or in whole the Bloody_Corner_1vs7.scar script for your own map or mod and do not need to ask for any specific permission. Please do mention, though, that you are using EZScar and keep its header intact.
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