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This Add-on takes the 5 chapters I did previously, dedicated to : the Alpha Legion, The Death Guard, The Emperor s Children, The Iron Warriors and finally the World Eaters and redefines all of these to make them as close as possible to what they should be. Alpha Legion are Sneaky, Death Guard are a powerfull Infantry, Emperor s Children are versatile, Iron Warriors are a real Siege Army and World Eaters are Mighty close combat warriors. Hope you will enjoy.
Do not forget that you must have at least one Army (the 5 will be better but it is not an obligation) Read the Readme for more details.
Thanks and have nice games.
Add on here for the 5 chapters previously done by sgt. Rotten. Judging by his great work on the other files, this must be one heck of a file. Donwload it!
Hey Chaos players and others ! Add On for Chaos Building v1.2 ------------------------------------------ First of all you MUST have at least one of the 5 Mods (or all the 5) before applying this little Add On. If you do not have it, it will not work properly or you will not be able to play with the 5 Chaos Armies. Works with : Chaos_Building_Alpha_Legion_v1.2 Chaos_Building_Death_Guard_v1.2 Chaos_Building_Emperor s_Children_v1.2 Chaos_Building_Iron_Warriors_v1.2 Chaos_Building_World_Eaters_v1.2 separatly or the all 5. (all 5 will be better but it is not an obligation) This Add on applys many modifications to the 5 Mods to make them closer as possible to the Chaos Codex. But it does not only change Chaos. INSTALLATION : -------------- Extract the .zip in your Soulstorm directory and accept to overwrite existing files from any Chaos_Buildings Mod you have already installed. CHANGES FOR CHAOS : -------------------- Take all the changes from the v1.2, plus : ALPHA LEGION : - Horrors are now Havoc Squads. - Chaos Marines Flamers are back. - According to the Codex : no more Bloodthirster and Berzerkers. - Improvements for the vehicles, go faster and are tougher. DEATH GUARD : - Horrors are now Plague Marines able to detect enemy Units if they go to contact. - Plague Marines have Bubonic Grenades. - Chaos Marines Infiltration is unabled but still work for Cultists. - According to the codex : no more Raptors, Berzerkers, Bloodthirster, Heavy Bolters. - All the Squads count 7 Chaos Marines. - Obliterators are now Chaos Terminators - Plague Marines vehicles are now surrounded by the Chaos Fog, go faster and are tougher. EMPEROR s CHILDREN : - Horrors are now Havoc Squads. - According to the codex : no more Berzerkers, Bloodthirster. - All Noise Marines have Combat Drugs. - Obliterators are now Elite Noise Marines with sonic weapons. - All the Squads count 6 Chaos Marines but cost less. - Improvements for the vehicles, go faster and are tougher. IRON WARRIORS : - Horrors are now Havoc Squads. - According to the codex : no more Sorcerer, Cultists, Berzerkers, Bloodthirster. - Turrets counts now 8 instead of 6 - Iron Warriors can Have 3 Predators and have acces to 3 Obliterators - Improvements for the vehicles, go faster and are tougher and can auto-repair (but not in combat). WORLD EATERS : - Horrors are now Chaos Marines but fearless and deadly at close combat. - According to the codex : no more Sorcerer. - All the Squads count 8 Chaos Marines. - Improvements for the vehicles, go faster and are tougher. CHANGES FOR ALL RACES : ----------------------- - My mini-Mod : Rotten s Gain Some Room has been added to all races and still keeps the Chaos Fog arround Chaos Generators and buildings. - All vehicles go a lillte faster now, except the Walkers and tanks as the Baneblade, the Basilisk and the Land Raider. - All vehicles are tougher, except for some, like the Trukk. - All APC vehicles can transport only 1 squad. - The Rhinos can auto-repair but not in combat. That s all I guess... Hope you will enjoy. There are probably some mistakes remaining, I m sure about it, but I tried my best for now. Have nice games playing Chaos ! Sgt Rotten.
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