jaroks_soul_hurricane_mod_v1.1.7z —
As Soulstorm was published, I was depressed by the "Features" that came with the game. First to mention was the damn campaign thing: Why is my Fortress gone that I builded up so cool when I was attacked? Although, I haven't got the problem yet. But I could gave the Tau turrets, the Ligtning some missiles (I added an Lightning "Strike"), Inquisitor Toth is ingame now, some new demons, more weapons, expanded limits and so much more that even the ReadMe I added isn't complete. But don't think I'm lazy...this mod takes me weeks and approx. 100 hours of my free time.
Just look at the screenies and give it a try!
Sorry, I have no descriptions about the new units and buildings in English or other languages than german!
Jarok'S SOUL HURRICANE Mod V1.1 for WARHAMMER 40.000 Dawn of War - Soulstorm _________________________________________ I just wanted to give the Tau additional defense capabilities and tried until I knew how give 'em one. But...as I was working on it I tried other things to change... The conclusion is this Mod. INSTALL INSTRUCTIONS: Simply put the SOUL HURRICANE.module and the SOUL HURRICANE folder into your Dawn of War - Soulstorm directory. Start the game. Click on Game Manager. Select SOUL HURRICANE - that's it. NOTE: Haven't done the new descriptions in english yet. For german descriptions just copy the DXP2.ucs file into Dawn of War - SoulstormDXP2LocaleGerman DON'T FORGET TO BACKUP THE ORIGINAL FILE!!! ___________________________________________ NOW WHATS IN THAT MOD? Because of the enormous amount of changes I did, here are only the most important ones: The TAU TURRET - this is a big, resized model of the first TAU Listening Post addon, but fitted with a much heavier version of the LP Ion Cannon. It needs much building space and you can only build 4 of them for each Tau HQ. I used an other, smaller turret in the V1.0 but I think the bigger one is more Tau-like. All max squad caps raised. Nearly all Squads have more members. Raised the amount for turrets and generators per HQ to 30 instead of 6. Added Missile Launcher and Flamer for Chaos Space Marine squads. Every member of a (Chaos) Space Marine squad can upgrade to heavy weapons (after research). The Defiler artillerie cannon fires now faster and has more range. Whirlwind now really earns his name. Try! Hellfire Dreadnoughts can now reinforce with double Lasercannon and Anti-vehicle Missiles. What's worser/better than a Ressurected Monolith? Two of them! IG Sentinel has a new weapon upgrade: Sentinel AUTOCANNON (effective against Infantry) AND the Sentinel can now carry single squads like Engineseer, Assassin aso. Assault Cannons now have the ability to "sweep away" foeish infantry - just like in the DoW Intromovie when the Dreadnought appears. Don't worry - it's not overtuned and infantry only gets in real trouble when they not strafe back. It's really cool and balanced too. The IG AssasSins has now some more specialised abilities - it's fun to play that agent. Some units (Wraithlord, Sentinel aso.) have the ability to detect hidden units, but only then they are very close. I balanced that - trust me. Cloaking is not for dump. Faster firing rates for most eldar weapons. Eldar support platforms attachable (and can detect infiltrated units). Additional defence is given for: Space Marines - outpost build- and upgradeable. TAU - as mentioned above. Imperial Guard - outpost build- and upgradeable. I also reduced some of the building space e.g. the IG Bolter Turret had a field space of 4 x 6 now it has 3 x 5. Chaos, SM and Sororitas turrets need also little lesser space. The Living Saint can now more fly like a kind of angel and her fire sword special attack is much more usable because of a realistic fast reload time. All grenades and such things can be thrown more often because of faster reload time. (I hated to throw grenades mostly only once - before it was reloaded the squad was slayed.) There's much more - even some units that were'nt playable before I tried to make them up to play. IG Valkyrie - buildable at the vehicle building. SM Thunderhawk - buildable at the vehicle building. THERE'S NO THUNDERHAWK-ICON BUT IT'S THERE IN THE LEFT DOWN CORNER OF THE VEHICLE BUILDING MENU. TAU Orca - buildable at the vehicle building. These units are all usable - but in lack of knowledge in modelling I couldn't get them work like they should. They are all unarmed. They can only move by "jumping" what means that they have to fly like Jump Squads. Don't worry - the starting and landing is an sugar for the eye. The flying itself only the Orca looks cool. Thunderhawk and Valkyrie are flying sideways. After all, they're usable to transport infantry of all relevant kinds - except for the Orca which can also carry TAU Tanks (but no Monsters). I CHANGED SO MUCH MORE BUT NOW GET THIS MOD STARTED AND FIND OUT BY YOURSELF! (I hate long, boring readmes!) THANKS to CORSIX for his great Mod Studio! THANKS to the community for given me inspiration and some tutorial support! USE WHATEVER YOU WANT FROM THIS MOD BUT GIVE CREDIT WHERE CREDIT IS DUE! NOTE: THERE WILL BE SHOWN V1.0 build 9409 FOR THE SOUL HURRICANE MOD IN THE TITLE SCREEN - THAT MEANS NOTHING, IT's V1.1 ! Jarok'S SOUL HURRICANE Mod V1.1 for WARHAMMER 40.000 Dawn of War - Soulstorm _________________________________________ Eigentlich wollte ich den Tau nur endlich mal ein paar Verteidigungstürme verpassen. Dann hab ich rausgefunden was man noch so alles verändern kann... Und es wurde umfangreich! Hier nur ne kurze Liste: (lang nicht alles - findet's selbst raus!) Alle Squad Cap Limits hochgesetzt (mindestens verdoppelt) Pro HQ können nun bis zu 30 Türme und Generatoren gebaut werden. Der Bauplatz für Türme der SM, CM, AS und Imperiale Armee wurde reduziert. TAU und DARK ELDAR haben nun Türme. Gebäude der CM und SM die Einheiten transportieren können (Orbitalrelay z.B.) haben nun angemessen Platz. Chaos Space Marines können nun auch mit Raketen- und Flammenwerfern ausgestattet werden. Die Geissel-Artillerie darf sich nun auch so nennen (na gut, is kein Basilisk-Geschütz, aber Kleinvieh macht auch Mist!). Der SENTINEL kann kleinere Trupps transportieren (Maschinenseher, Assassine usw.) Der SENTINEL kann mit einer Autokanone umgerüstet werden (effektiv gegen Infanterie). Der HELLFIRE-CYBOT kann umgerüstet werden um effektiver gegen Fahrzeuge und Gebäude zu kämpfen (Zwillings-Laserkanone und panzerbrechende anstatt Anti-Infanterie-Raketen) Alle Laserwaffen laden nun doppelt so schnell nach und sind effektiver gegen Infanterie als vorher. Sturmkanonen und Autokanonen können nun leichter Infanterie "ummähen" (so wie der Cybot im DoW Intro). Der Whirlwind verdient seinen Namen jetzt. Granaten und alles Ähnliche können schneller wieder geworfen werden, Warpkanonen ballern schneller, Geisseln laufen um einiges hastiger, vier Land Raider sind ihnen auf den Fersen unterstützt von drei verbündeten Baneblades, die Predator und Leman Russ Panzer flankieren das Ganze während die Lebendige Heilige alle paar Sekunden mit ihrer Feuerschwert-Spezialattacke Ketzer versengt. Neue Einheiten: SM Thunderhawk Transporter TAU Orka Transporter IG Valkyrie Transporter Bis auf den Orka könne alle (leider bis jetzt) nur Infanterie befördern. Leider hab ich keine Ahnung vom 3D-Modelling und schon gar nicht soviel Zeit (ich arbeite ja nicht bei IRON LORE) sonst hätte ich die Probleme bei diesen neuen Einheiten vielleicht lösen können - kurz und knapp: THUNDERHAWK und VALKYRIE fliegen nur seitlich, beim Orka verschiebt sich nach der Landung der grüne Einheitenkasten. Und ich musste einen Trick anwenden um sie überhaupt bewegen zu können. Schaut's euch einfach an...ist zwar nicht unbedingt schön, aber man kann die Einheiten nutzen. INSTALL INSTRUCTIONS: Simply put the SOUL HURRICANE.module and the SOUL HURRICANE folder into your Dawn of War - Soulstorm directory. Start the game. Click on Game Manager. Select SOUL HURRICANE - that's it. HINWEIS: Für die neuen (und einige korrigierte) Beschreibungen einfach das DXP2.ucs file nach Dawn of War - SoulstormDXP2LocaleGerman kopieren! BACKUP DER ORIGINALDATEI NICHT VERGESSEN!!! THANKS to CORSIX for his great Mod Studio! THANKS to the community for given me inspiration and some tutorial support! USE WHATEVER YOU WANT FROM THIS MOD BUT GIVE CREDIT WHERE CREDIT IS DUE! ACHTUNG: IM HAUPTBILDSCHIRM WIRD SOUL HURRICANE V1.0 build -irgendwas- angezeigt. Heißt aber nix - ist trotzdem V1.1 !
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