Soulstorm Tactics 0.94 BETA

This mod adds Heroes (experience/level up) and Auto-Ability features to official Soulstorm campaign, and is active in all single-player miss...

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This mod adds Heroes (experience/level up) and Auto-Ability features to official Soulstorm campaign, and is active in all single-player missions, including stronghold missions for each race. You can also use these features in skirmish mode.

I also added Extended camera zoom modes from DowAI projects.

And unlike my previous dowtactics mod, you CAN save and load the game :-)

Please Note:

- When you load saved games, unit rank indicator will reset to Regular (1), but the improved stats will remain. Can't do anything about it, sorry.

- Act of Faith abilities are automatically cast as well, with the following exceptions: Ascension, Divine Retribution and Emperor's touch (they cost more than 25 faith).

- Dark Eldar's Special abilities, such as Piercing Vision and Soulstorm, will not be triggered automatically.

- HK missile, fired from Exorcist tank (Sisters of Battle), will not be fired automatically.

- Any commander attached to a squad will not level up. They will only level up when not attached to the squad.

- Some units, such as Heavy Weapon Team, will change squad type during the game. This will cause unit rank to change.

CHANGES TO 0.94 BETA (01/05/2008): 1. Removed Commissar's 'Execute' ability from auto-ability list due to bug where commissar will disappear after use. 2. Heavy weapon team will now gain experience when entrenched.

Enjoy ~Gaffer

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Download 'sstactics094b.zip' (1022KB)

Readme
Readme File:
Soulstorm Tactics mod for Official Campaign (formerly Soulstorm RPG)

For: Soulstorm 1.0

Version: 0.94 BETA


Description:
-------------------------------------

This mod adds Heroes (experience/level up) and Auto-Ability features to official Soulstorm campaign, and is active in all single-player missions, including stronghold missions for each race. You can also use these features in skirmish mode.

I also added Extended camera zoom modes from DowAI projects.

And unlike my previous dowtactics mod, you CAN save and load the game :-)

Please Note:

- When you load saved games, unit rank indicator will reset to Regular (1), but the improved stats will remain. Can't do anything about it, sorry.

- Act of Faith abilities are automatically cast as well, with the following exceptions: Ascension, Divine Retribution and Emperor's touch (they cost more than 25 faith).

- Dark Eldar's Special abilities, such as Piercing Vision and Soulstorm, will not be triggered automatically.

- HK missile, fired from Exorcist tank (Sisters of Battle), will not be fired automatically.

- Any commander attached to a squad will not level up. They will only level up when not attached to the squad.

- Some units, such as Heavy Weapon Team, will change squad type during the game. This will cause unit rank to change.



INSTALL INSTRUCTIONS (PLEASE READ):
-------------------------------------

Extract to your Soulstorm main folder and then choose 'Soulstorm Tactics' in Game Mananger.

Start a new single player campaign and enjoy!

If you have previous versions of Soulstorm Tactics (Soulstorm RPG), simply overwrite.

Saved games from previous versions are compatible as long as they're campaign savegames.

If you wish to use mission savegames, please either quit the current battle and restart it, or complete the mission. 
The new features will activate in next battle.


CHANGES TO 0.94 BETA (01/05/2008):
-------------------------------------
1. Removed Commissar's 'Execute' ability from auto-ability list due to bug where commissar will disappear after use. 
2. Heavy weapon team will now gain experience when entrenched. 

CHANGES TO 0.93 BETA (21/04/2008):
-------------------------------------
1. Fixed bug where Heroes mod would not work for space marine race.
2. Changed name to Soulstorm Tactics; the name RPG seems to bring much confusion!

CHANGES TO 0.92 BETA (15/04/2008):
-------------------------------------
1. Made a few changes to Heroes mod.

CHANGES TO 0.91 BETA (15/04/2008):
-------------------------------------
1. Made a few changes to Heroes mod.

CHANGES TO 0.9 BETA (14/04/2008):
-------------------------------------
1. Optimized auto-abilities for several races.
2. Addressed an issue where prisoners freed during Dark Eldar Stronghold mission would not gain experience.
3. Fixed bug where 'take and hold' missions won't allow for Heroes mod.
4. Overhauled and streamlined Heroes mod for better consistency.

CHANGES TO 0.7 BETA (19/03/2008):
-------------------------------------
1. Removed HK missile abilities from auto-ability list.
2. Optimized auto-abilities for Tau.

CHANGES TO 0.5 BETA (initial release):
-------------------------------------
1. Added Heroes features for Dark Eldar and Sisters of Battle units.
2. Added and optimized auto-ability features for Dark Eldar and Sisters of Battle.
3. Restored proper honour guard unit for Confessor (Sisters of Battle). Probably disabled for balance.

THANKS TO:
-------------------------------------
Alex Gnome for his extended camera modes;
etherdragn and Phelan76 for Heroes 2.4 mod and allowing me to use his Hero mod;
Cuttershane for his excellent Auto-ability mod;
Corsix et al. for their wonderful Mod Studio;
Canoness for her Fullscale Soulstorm mod.
Dante3214 for addressing issues regarding 'take and hold' mission.
Tarik_GK for pointing out that prisoners would not gain experience.

DISCLAIMER:
-------------------------------------
I'm not responsible for any damage caused by this mod :-)
You're more than welcome to modify the mod.... a credit to me would be nice ;-)
For any questions, my email address is leeho730@yahoo.com.

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leeho730


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Registered 2nd October 2007

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