Here is a new version of Tavesta Wastelands! Fans of this map should consider getting this update! This version fixes some issues and bugs with the map, added decals and improved upon the shadows on the map, and more objects have been placed such as dead trees, rocks, and etc.
Tavesta Wastelands is a large map in a rocky / desert surrounding. This planet was "civilized" by the Imperium. This map is large enough to fit 6 players in. Although the main fighting takes place on the spacey middle of the map, there are many other routes that get you to alternative places that you can use for base building (so your troops can be deployed near the battlefield) or enhance your resources. You can also launch backdoor attacks from there. The map is nicely designed, with decals and objects used to create a detailed battlefield, and hills overlook the parts of the map - which you can use to create ambushes or set up artillery emplacements.
Check it out.
Swanky presents: - Tavesta - ------------------------ - Tavesta Wastelands - Version 1.1 _____________________________________________________ title: Tavesta Wastelands map title: Tavesta Wastelands (6) file: 6p_Tavesta.zip author: Swanky email address: chunky at surfeu dot de homepage: www dot swanky dot de dot vu _____________________________________________________ story As the Imperium cilivized Tavesta, many of the locals fell victim of the raids of loyalists. The underground facilities have long been closed down, and the former pipeline network is offline for now, though people see it a place worth owning for strategic means. _____________________________________________________ play information Bots: Full bot support (easy with no botpathing to set^^) new sounds: no new graphics: only DOW / DC stuff has been used. how to play Place all files (this doc and screenshots excluded) in your Name_Of_Warhammer_DC_or_SS_Folder/W40k/Data/Scenarios/MP folder and run the game. _____________________________________________________ construction base: from the scratch editor: DoW ME 1.2 other progs: Photoshop known bugs: none! :D build time: not very long. 1 evenings + 1 afternoon _____________________________________________________ misc - quite a large battlefield for 6 players - the side positions are very important - mobile units are important. use them to fly over gaps and attack the enemy in its back - This V1.1 features a couple of bugfixes, most notably the Empire typo fix and the collision fixes on the rocks _____________________________________________________ still to do... - prolly a loading screen, but me's lazy. _____________________________________________________ thanx to ... *crosses fingers, don't let me forget anyone* reric, for still supporting Soulstorm maktaka, for making the Soulstorm bugfix mod Listoric, for showing me how a good dow map has to look _____________________________________________________ Distribution / Copyright / Permissions Copyright (c) 2008 Christian "Swanky" Ahlborn chunky at surfeu dot de All rights reserved. Dawn of War is a registered trademark of Relic Entertainment and THQ This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION. You are not allowed to submit this Zip to any Internetsite without my WRITTEN PERMISSION. This file is NOT to be sold. It's free! _____________________________________________________
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