The highly popular AI enhancement is once again available, courtesy of the Dawn of Skirmish AI team and Thudmeizer! For Winter Assault only, this mod will add some serious punch to AI enemies and allies. For more info, check the readme below. Now download this sucker and enjoy!
An earlier 1.7 version was released, it wasn't until afterwards that mod maker Thudmeizer realized it didn't actually do anything. Rest assured, this file is the real deal! Now go enjoy some butt-kicking AI action!
**ATTENTION** This is meant for Dawn of War WINTER ASSAULT ONLY! No other versions will work as it will error out if you try to run on anything other than the expansion! v1.75 Changes: ~~~~~~~~~~~~~ o Future-Proofed the AI project by making it modular so mod teams could easily integrate their work seperate from the core AI logic. o Doc folder now present so everyone can learn how to build their own mod's AI. o Major overhauls to attack/defend strategies especially during early game strat captures and harrassment. o Greatly improved attachment behaviour especially to Commanders. o Will now REPAIR damaged buildings around his main HQ on a regular basis. o Constructs mines at set intervals. o When safe, will re-build his base on another owned LP instead of at starting point if the area around his primary HQ is overthrown. o Will ALWAYS build its hierarchy of buildings even if the Startpoint has known problems (ie. 4p_MountainTrail @ StartPoint#3 using Eldar). o EASY and STANDARD skills now "ramp up" more gradually toward HARD - this will cause less frustration to newer or less experienced players. o 'Take and Hold' game-mode behaviour improved. o Various tactical enhancements for jumping units. o Improved allied support and HQ threat behaviour. o More intelligently builds and upgrades units. o And, as usual, many MANY other smaller/subtle tweaks/bugfixes/enhancements that you will eventually pick up as you play.
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