v1.5 Changes: o Fully Winter Assault compliant! We don't support pre-expansion game code - we've moved forward. o Little additional variation in attack and gather positions. o Imperial Guard will now build Sentinels and have better vehicle build orders. o Imperial Guard more aggressive as they're much better than expected first tier. o Various unit abilities have been added and tweaked. o Fixed some ork squad problems (tankbusters now will reinforce). o Only reinforce basic trooper while capturing. o Fixed back/forth movement while squad tries to disown flag. o Reduced scan size for bigger generators. o Raised turret tolerance to avoid that single squads get killed by them. o Improved jump attack check. o AI will build second HQ at ally's main base (safety measure in case of being overthrown at original startpoint). o AI will better support allies on defense. o Optimized build order to pump out squads more often. o And as usual, many MANY other smaller/subtle tweaks/bugfixes/enhancements that you will eventually pick up as you play.
The Dawn of Skirmish WA Advanced AI Mod v1.5 is here! **ATTENTION** This is meant for Dawn of War WINTER ASSAULT ONLY! No other versions will work as it will error out if you try to run on anything other than the expansion! Thanks to everyone on the team for you incredibly hard work getting this compatible with all the major balance changes in WinterAssault and thanks to you, the community, for your patience!
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