Version 1.6 changes:
loadscreen eldar seer council mega change either warlock bodyguard (5 warlocks) + court of the young king + farseer or seer councill (2 farseers + 13 warlocks) working heavy weapon trooper with deploy function minor fixes
| | |¯ |¯| |¯| |¯ |¯ |¯| |¯ |¯\ |_| |¯ ¯| ¯ ¯ ¯ |¯| |¯ ¯|¯ | | |¯ |_| |¯ | |¯| |¯ ¯ | |\/| |¯| |¯ |¯| | | | |\/| | | | |¯ |¯ |¯\ | |_| | | ¯ 1.6 for winterassault with the 1.41 patch thanks to everyone on the relic forums for helping solve various problems all the testers this mod contains v1.0 the deamon prince for chaos summoned by chaos lord or sorcerer eldar dire avengers an inquisitor for the space marines imperial guardsmen mor the space marines deamon hammer researches for inquisitor and space marines assault squads can be deep striked a load with rhinoz mod module v1.1 name fixes for eldar asault squads not loaded into the barracks v1.2 support platform added as a new unit for eldar v1.3 mod is now for dawn of war 1.4 new unit court of the young king although slightly diferent from the codex diferences shown below i will add the fire dragon when i get winter assault Exarch codex V1.3 v1.5 dire avengers Y Y Y striking scorpions Y N N Dark reepers N Y N Warp spiders N Y Y Howling banchees Y Y Y Fire Dragons Y N Y suport platform acts like artilerey when upgraded. v1.4 fixed the loading error of 1.3 v1.5 mod now for winter assault 1.41 will not run on dow credits added new colours in army painter commisar power fist upgrade preist evicessor upgrade captin placma pistol upgrade (graphics pending) kashkrin and guardsmen sargents have melle and ranged upgrades sentinal now has weapon upgrades chaos preaditor and sm preaditor inproved back to dow ones (graphics problems) comand squad for sm (experemental) other minor changes v1.6 loadscreen!!! eldar seer councill mega change either warlock bodyguard (5 warlocks) + court of the young king + farseer or seer councill (2 farseers + 13 warlocks) working heavy weapon trooper with deploy function minor fixes if you wish to use any part of my mod in yours send an email to [email protected] or message me on the relic dawn of war forums you may use this mod freely but you cannot utalise it in any way to make profit you may distribute the original instaler as long as it is not eddited in any way |¯ |¯ |¯| |¯| |¯| | /¯\ ¯| |_ |_| |¯\ |¯ | |¯| ¯ This Mod is completely unofficial and in no way endorsed by Games Workshop Limited, nor by Relic or THQ. 40k, Adeptus Astartes, Blood Angels, Bloodquest, Cadian, Catachan, Chaos, the Chaos device, the Chaos logo, Citadel, Citadel Device, Cityfight, Codex, Daemonhunters, Dark Angels, Dark Eldar, Dawn of War, 'Eavy Metal, Eldar, Eldar symbol devices, Eye of Terror, Fire Warrior, the Fire Warrior logo, Forge World, Games Workshop, Games Workshop logo, Genestealer, Golden Demon, Gorkamorka, Great Unclean One, GW, GWI, the GWI logo, Inquisitor, the Inquisitor logo, the Inquisitor device, Inquisitor:Conspiracies, Keeper of Secrets, Khorne, the Khorne logo, Kroot, Lord of Change, Necron, Nurgle, the Nurgle logo, Ork, Ork skull devices, Sisters of Battle, Slaanesh, the Slaanesh logo, Space Hulk, Space Marine, Space Marine chapters, Space Marine chapter logos, Tau, the Tau caste designations, Tyranid, Tyrannid, Tzeentch, the Tzeentch logo, Ultramarines, Warhammer, Warhammer 40k Device, White Dwarf, the White Dwarf logo, and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Warhammer 40,000 universe are either ®, TM and/or © Copyright Games Workshop Ltd 2000-2005, variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.
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