The third installment of the new balance Mod, with additional changes and tweaks, terminator and obliterator teleport made faster and with greater distance, eldar vyper and SM land speeder given a speed increase, dark reaper move slower and banshees move faster, SM and CSM move faster too. Space Marine and Chaos Space Marine Tactical Bolters given an accuracy and reload buff to ensure balance in the early game.
Thanks for downloading my new mod. All rights,information, content and copyrights owned and controlled by GW etc. This started out as a small mod to boost sluggas slightly and got a bit out of hand, i have changed many units inline with the general discussions on the Relic forums and my own fair deal of experiance. Much respect is due to the developers for producing the tools and ease of use for modding, Thanks. The Orky_Fairness_Mod.module file and the Orky_Fairness_Mod folder should both be put in your WA directory (C:/Program files/WA/ or x:/WA etc) The Changes. Orks Slugga HP buffed slightly Slugga accuracy buffed slightly Slugga cc speed increased Slugga Burna req lowered Slugga Burna damage buffed conciderably Stormboy HP buffed slightly Stormboy made available earier Shoota Boy Big Shoota buffed conciderably and made cheaper - now worth buying Mad Dok made available earlier Fighting Juice now costs req for each use and comes one banner later than Bad Dok Boyz Hut HP buffed Waagh Banner HP buffed Mek Shop build time decreased Imperial Guard Grenade Launcher damage nerfed Guardsmen CC damage nerfed significantly Priest nerfed cost/buildtime/damage Psyker buffed considerably cost/buildtime/damage Psyker Lighting Arc buffed considerably Temples cost and buildtime changed Commisar HP nerfed considerably Chimera Multilaser buffed Space Marines Power Fists buffed on all squads Assault Marine reinforce power cost increased Assault Marine reinforces slower Rhino HP buffed massively Whirlwind HP nerfed massively Word Of The Emperer costs req for each use Standard Drednought CC damage nerfed slightly Hellfire Drednought ranged damage buffed slightly Terminator assault cannon damage buffed slightly Chaos Rhino HP Buffed massively Knorne Bezerker HP lowered slightly Possessed Marines nerfed slightly Obliterator Assault Cannon nerfed slightly CSM Heavy Bolter accuracy and damage improved - they have had centuries to practise Eldar Prism Cannon reload time nerfed conciderably Prism Cannon damage nerfed slightly Wraithlord Brightlance nerfed conciderably Vyper HP buffed conciderably Ranger HP buffed conciderably Soul Shrine HP nerfed conciderably Soul Shrine buildtime changed inline with other races Soul Shrine Cost increased All Races HQ 2 req lowered conciderably Mines build much quicker All sorts of other small tweaks to damage values
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