Within the mighty Imperium there are elite imperial guard units like the Death Korps, Steel Legion, Gaunts Ghosts, and a few others but the most elite of them all are the three Terran Crusader Regiments stationed on holy terra itself. Each Regiment takes a tour of duty guarding the Imperial Palace and the living god himself. Unlike other units which are manned by soldiers from one planet, the Crusader Regiments are manned by the finest of humanity. Catachan Scouts lead the regiment, giant space marine sized soldiers from the heavy gravity world of Ragith III man the special weapon squads, and many other elite soldiers make up the infantry squads of the Regiment. Deployed off world only in the most dire situations, can you command the elite of the Imperial Guard.
Terraigmod: Dawn of War winter assault mod by erholmes contact: erholmes at cableone dot net Legal: This mod is based on Dawn of war and is the property of their respective owners. This mod may be used in whole or part by anyone. It may be copied onto other media and may be placed on websites as long as it is free. If you do not like mods without new models do not read any further and do not download. Mod changes ------------ Squad cap increased to 60 support cap increased to 40 Listening Posts hp increased turrets cost reduced sight range increased heavy bolter range increased missile reload time reduces hit points increased mines cost and build time reduced regenerate explode 30 times hitpoints increasehd Infantry Command squad cap increased from 6 to 10 hit points increased Mechanized Command support cap increased to 10 Command Squad Captain hitpoints increased added Kaskrin sergeant to squad increased leaders(you can now have psyker, priest, commissar, and 4 sergeants[bodyguards]) added colonel braun added penal detachment cost 1 squad cap limited range and damage commissar leader can not capture Best used to man buildings or throw in close combat while other units attack at range added Catachan scouts cost 1 squad cap 5 man squad can inflitrate can sabotage/demo charge(like skull probe)(also caused massive damage to building or vehicle) Has spotter scope (assassinate) grenade launcher weapon upgrades added Special weapon squads (marine scout model) cost 2 squad cap 6 man squad Has spotter scope (assassinate) 3 weapon upgrades flamer sniper rifle melta guns (plasma gun model- increased damage and building and vehicle armor piercing) 3 second rechage inaccurate while moving sergeant leader added Guardian Infantry Support Tank (NPC Lemun Russ Model) limited to 2 (limits guardian rush) battlecannon limited range and damage excellent against infantry 2500 hitpoints med vehicle armor faster than standard Lemun Russ Sentinal support cap cost lowered to 1 added flamer and autocannon start with autocannon, first upgrade gives you flamer, second upgrade gives you multi-laser cost 100/100 hitpoints lowered to 1000 Rally added to all sergeants Kaskrin limited to 4 Ogryn limited to 4 added Ogryn Fury ability to Ogryn(chaos ability) gives them a chance against berserkers removed relic requirement from baneblade also you can build 2 assassin you can now have 2 more units added to army painter
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