Weekly Poll Results - Do you think we need more Community Map Packs/ (I.e. Commu

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Published by sergent_killa 10 years ago , last updated 1 year ago


Do you think we need more Community Map Packs/ (I.e. Community Map Pack 5)

Yes 44.8% (769)
Depends on the Maps Produced 31.4% (539)
I Don't Download Maps 18.1% (311)
No 5.5% (95)
Total: 1714
Start: 07-08-2008 05:38
Last: 07-21-2008 09:38

 #1 - Posted by: yep_yep_yep (Member) on 07-08-2008 at 05:49

As long as they are thought out maps (rather than just churning out cos people want more) then yes. I have too many ones which I download and never play. Edited, you broke the "YAY first comment!" Rule. Strike 1/3 Killa :cool:

 #2 - umm - Posted by: IronWarriorII (Member) on 07-08-2008 at 06:23

when i tick a box then click vote it reloads the screen the its still there no results on how the poll is going also god help the first man banned by the 3 strikes rule because i wont

 #3 - Posted by: sergent_killa (Staff) on 07-08-2008 at 07:13

aint banned him yet, 3 striked then a ban. with regards to your problems with loading the page, i do not have that problem, i can see the results.

 #4 - Posted by: cyclocius (Member) on 07-08-2008 at 07:47

As can I, I'm agreeing with #1, I'd like some orignal maps as well, either eons that require an element of tactical thought, not unit spamming or rushing. And mroe bottleneck maps (which defies my first comment xD).

 #5 - yes - Posted by: BloodDevil1234 (Member) on 07-08-2008 at 09:30

I would love more maps.tho i dont pay DoW alot,but the normal maps are always..how to say..the same,balanced.I would like more "extreme" maps like the hq's in soulstorm's singleplayer.

 #6 - Posted by: Serefinn (Member) on 07-08-2008 at 10:14

I'd like to see some more Community Mappacks, but as for the content I'm up for something completely new, whether that be the scenery, number of points, tactical elements, or an 'out of this world' size. But hey, that's not my call. Truth be told I don't really mind as long as the maps kick*** :)

 #7 - Posted by: TDATL (Member) on 07-08-2008 at 11:11

"the normal maps are always..how to say..the same,balanced" I believe the term you were looking for was mirrored. A map can easily be balanced and not be a mirror map. Heck, a map can be a mirror map and not look it. It only matters when It looks fake and contrived like a large portion of the standard maps do. This is because they are too perfect a mirror with no reason as to why. A few of them arn't blatent mirrors though. most of those are 6 player and up though. Worse is when they not only look fake but they are missing things like cover like every one of the DC maps. I would love another community map pack. All of the maps in them have been good and I see no reason to doubt that if they made another pack that it would suddenly be sub par. Also, I remember hearing about a map pack to fix all of DCs coverless maps by adding cover and negitive cover to them where its clear there should be. I don't remember ever seeing it released though. I would love to have that. Its bad enough my troops standing in rubble and low brush and not getting light cover bonuses but when they are standing in the middle of a blast crater or in sandbags and not getting cover of any nature it really detracts from the entire DoW experiance. Honestly its relics responsibilty to fix it and its rather telling that it hasn't been fixed yet. I'm seriously doubting weather I'm going to get DoW2 if at least the maps arn't fixed by relic. For a game that is based on multi and skirmish for its life blood the maps are a very important feature for them to be leaving in such and unfinished state of work. A definate "yes" to the more map packs though. More maps = more fun DoW matches. Saying no to that is about crazy.

 #8 - old map packs can be added to soulstorm!! - Posted by: chaoslordx13 (Member) on 07-10-2008 at 20:47

The original map packs can be added to soulstorm all you do is just change the install directory into ss instead of winter assault. http://dawnofwar.filefront.com/file/Community_Map_Pack_1_4;72441 just make sure you add it to soulstorm. this link includes all the original epic maps such as marinus and fort atlantis!!

 #9 - Posted by: chaoslordx13 (Member) on 07-10-2008 at 20:48

not all craters provide cover... same with the grass. on the table top version cover is only used if it blocks at least half the model.

 #10 - Posted by: chaoslordx13 (Member) on 07-10-2008 at 20:50

this is off topic, why arnt we allowed to say yay if were the first person to post? doesnt seem like such a big problem to me.

 #11 - Posted by: Serefinn (Member) on 07-11-2008 at 03:13

Because it's a pointless, pathetic attempt to rub something into other people's faces that no-one really cares about anyway. I guess it gave the staff quite a bit of grief in the early years of DoWFiles, otherwise there wouldn't be a rule against it.

 #12 - Posted by: orc5me (Member) on 07-11-2008 at 04:15

Simple. If they're crap: No If they're good: Keep 'em rolling

 #13 - Posted by: TDATL (Member) on 07-11-2008 at 05:37

"not all craters provide cover... same with the grass. on the table top version cover is only used if it blocks at least half the model." No, in table top all craters provide cover. Its only a matter of if your unit is small enough. But, why would you take up space on the field with a crater that wasn't tall enough to provide any cover? It would also have to be pathetically small to offer no units cover. I also wasn't talking about a tiny grenade sized crater anyway. I'm talking about craters that looks like a few earthshakers made. Not to mention not a single map besides the fortress maps have ANY cover. Its not "there isn't cover where I think there should be." Its "there isn't cover at all."

 #14 - Posted by: chaoslordx13 (Member) on 07-12-2008 at 19:30

in the tt there are some craters that dont provide cover due to the fact that there not deep enough, they may be huge but the insides just arnt deep enought and you units are too stupid to crouch (unlike coh)

 #15 - Posted by: TDATL (Member) on 07-13-2008 at 06:57

I don't think you understand. A giant blast crater on map A provides cover. The exact same blast crater (its a game and its a graphic they are the SAME) on DC map B does not provide cover. This is nothing more than a unfinished map. This isn't a "I don't think there should be cover there" situation. If it was a then they need new map designers because part of DoW was the cover system of which the DC maps have NONE. Are you missing this key word? NONE! It isn't a little. It isn't a bit. ITS ZERO! Your TT references are obviously due to you calling table decorations "cover." I don't count pieces of decoration as "cover." It has to be tall enough to cover something before I call it "cover." It also needs to be pretty small to grant no TT models cover. I'm not saying every piece of TT cover provides cover from a grot to a titan. I'm saying it provides cover. It may not provide it for your units. But, that is due to their size and their inability to take advantage of the cover not the covers lack of function. In DC its a lack of cover function. Similar to if Gameworshop pulled the cover and line-of-sight rules out of all the codexes. This is what you have in DoW when maps don't have cover. A TT equivelent would be a widescreen TV spliting your table in two and units standing in cover up to their eyeballs. The rules (the butchered ones) would say you were standing on open ground and clear to be fired on because line-of-sight was removed (never was in DoW) and you can't discuss cover at all. DC maps (with exception to stronghold maps which are not MP) have absolutely no spots marked for cover at all. zip. zilch. nada. Move your mouse around the field and you won't find any. This is an unfinished map. They put spots that based on previous maps we should expect cover like in my previous example. Similar sized craters and bunkers with sandbags and stuff.. They just left the bit of code off that said to the game "this is cover and not a useless decoration." Thus, all the craters and whatnot that were usefull and provided more depth to the game are nothing but useless decorations to the landscape. If tl;dr. This isn't an application of cover issue. Its a pressense of cover at all issue. You obviously don't understand how cover works and is applied in DoW as opposed to TT.

 #16 - Posted by: TDATL (Member) on 07-13-2008 at 07:10

"and you units are too stupid to crouch (unlike coh)" sorry, for double posting but I wanted to clear this up to. Units in CoH don't crouch because they are smart and trying to take advantage of cover. They crouch for the same reason units in DoW crouch. They crouch because the part of the map they are on tells them they are in cover. The are in cover reguardless of their standing/crouching animations as their is no actual line of sight as far as shooting goes in DoW or CoH (with the exception to cannons and rocket launchers in CoH.) This is why your MG42 or .30 can kill a squad through a hill and why units in both games can shoot their guns into the backs of their squad mates with no issue. Bottom line is standing and crouching are decorations. A modelless pink brick infantry gets the same bonus as a crouching soldier. You have the cause and effect reversed. You are seeing it as a real life situation where crouching provides cover. In this case cover is the cause of them crouching.

 #17 - Posted by: chaoslordx13 (Member) on 07-15-2008 at 19:25

lol thx for taht wasnt thinking clearly that day apparently ^^ one thing though, if the blast crater is really big and some what shallow technically if you stood in the moddle of the crater you wouldnt have cover, but thats real life not dow ^^

 #18 - Posted by: chaoslordx13 (Member) on 07-15-2008 at 19:26

but i get waht you are saying, cover should be in e very place were it should exist, by the way, any one add the original map packs to ss? id love to play a game with marinus or fort atlantis.

 #19 - Posted by: TDATL (Member) on 07-16-2008 at 13:55

I'm pretty sure you can just install the map pack and copy/paste the files into SS or DC. I know it worked with WA and DC. Also, you may be able to just point the installer to your SS directory instead of DoW/WA and I would think it should still work. Shouldn't hurt anything eitherway.

 #20 - Posted by: kcaz (Member) on 07-17-2008 at 15:58

No more maps. Until they are finished. Completely. And utterly. Also, wtf happened to the mapping competition from January or Febuary(I cant remember, think its Febuary)? The chaos themed one? Its July. I havent seen any results.

 #21 - Posted by: chaoslordx13 (Member) on 07-17-2008 at 19:11

i added the map pack to ss, i just want to know if anyone else has.

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