1.4 Mod

This is my 1.4 MoD for DoW 1.3! This is for people who want to try out the balance changes before switching over. It's a lot smaller, and i...

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This is my 1.4 MoD for DoW 1.3! This is for people who want to try out the balance changes before switching over. It's a lot smaller, and it doesn't render other MoDs obsolete. Read through the entire Readme- Some changes noted by Relic were rather ambiguous, and I intepreted them My Way :D Included are the modified .LUA files along with the binaries, so tweak to your heart's content :D

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Readme
This is my 1.4 MoD for DoW 1.3!
This is for people who want to try out the balance changes before switching over.
It's a lot smaller, and it doesn't render other MoDs obsolete.
Read through the entire Readme- Some changes noted by Relic were rather ambiguous, and I intepreted them My Way :D Included are the modified .LUA files along with the binaries, so tweak to your heart's content :D

Increased Defiler cost to 190 requisition 400 power
Increased Defiler build time to 60 seconds
Increased the cost of the Chaos Sorcerer to 200 requisition 100 power
Chaos Sorcerer build time is now 60 seconds (up from 20)
Cost and build time of Chaos Marine Tactical Bolters reduced by 5% (to 47.5 per Marine- applies to reinforcing)
Reduced the cost of the Chaos Temple by 10%
Reinforce time of Chaos Marine Tactical Bolters reduced by 10%
Warp Spider damage against infantry has been reduced by 15% (Reduced armor penetration)
Guardian damage reduced by 5% (Reduced hard damage)
Ork Stormboyz armor changed from Infantry High to Heavy Medium. Ork Stormboyz should now be a much better counter to Warp Spiders.

Reduced the cost of the Space Marine Dreadnought to 170 requisition 350 power
Reduced the train time of the Space Marine Dreadnought to 50 seconds
Cost and build time of Space Marine Tactical Bolters reduced by 5% (to 47.5 per Marine- applies to reinforcing)
Reinforce time of Space Marine Tactical Bolters reduced by 10%
Reduced the cost of the Chapel Barracks by 10%
Scouts were inadvertently given an accuracy penalty while moving in the 1.3 patch. This penalty has been removed. Scouts should now be more effective at dealing damage. (Removed accuracy penalty while moving for both space_marine_bolt_pistol_scout and space_marine_plasma_gun_scout, Scout Plasma is a lot more powerful now)

The recharge for Battle Cry was reduced to 96 seconds (down from 120)
The recharge for Orbital Bombardment was reduced to 195 seconds (down from 240)
The recharge for Smite was reduced to 100 seconds (down from 120)
The recharge for Weaken Resolve was reduced to 45 seconds (down from 60)
The build time for the Predator Lascannon upgrade was reduced to 20 seconds (down from 25)
NOTE: Build time for Lascannon Upgrade IS already 20 seconds for Predator L/R Sponsons! The Lascannon that takes 25 seconds to upgrade is the Land Raider L/R Twin Lascannons, which don't need to be upgraded... Changed values anyway.

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