Ancient Keep

This is my second map. Designed for take and hold style of play.Large (512x512) heavily wooded and mountainous map. Some things I did to be...

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This is my second map. Designed for take and hold style of play.Large (512x512) heavily wooded and mountainous map. Some things I did to be a little different.And some areas may be difficult to work in(lemme know). Cover areas are not as obvious as the games normal maps did(Hense if it looks like you gain the benifits of cover in an area , you should,- but not all things provide this benifit.) . As of the moment Ive left cover in wooded areas . . for the most part . . out.BUT!- also included things that make certain units ,IMHO, "more fun". Ill state it now,"the locals say the trees have eyes!!" HINT HINT . . B) Moderate resources available. Designed to encourage map exploration and control(I think).

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Ancient Keep (2-6) MP/Skirmish map v1.0a(Alpha)PLEASE PLAYTEST AND GIVE INPUT.

Author: Elefant . . er . . .Elefant(APD) <--- Shameless plug for my CoD clan known as 
        Assault Paratrooper Division. Helluva group.
Email: Questions ,suggestions ,or rants go to fraggasaurusrex@hotmail.com
       &quot;and remember, no emailbombs over 2 meg. as  my hotmail acct. cant handle it!&quot;
Sys. Specs:
      AMD Athlon 1.33(heh,not even min req. ;)
      GF4 Ti-4600  -w-128 mg ram
      1 gig PC-2700 DDR ram
      Soundblaster Audigy
      DX ver-9.0c
Note: I like to play at 1280x1024 res-w-max details as well as the fulres option.
      Takes a toll on me but not unplayable . . .B) Figure better systems should play . .
       . . well if anything . . better!
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To install , extract(place) the Chaos Gate(2) folder into the DoW directory as follows; 


  C:\Program Files\THQ\Dawn of War\W40k\Data\Scenarios\mp

 Also make sure if any of the folders do not exist, create them.(i.e Scenarios\mp)
  The directory will look like this after;

  C:\Program Files\THQ\Dawn of War\W40k\Data\Scenarios\mp\Ancient Keep (2-6)

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Map Notes: This is my second map. Designed for take and hold style of play.Large (512x512) heavily wooded and mountainous map.
  Some things I did to be a little different.And some areas may be difficult to work in(lemme know). Cover areas 
  are not as obvious as the games normal maps did(Hense if it looks like you gain the benifits of cover in an area , you should,-
  but not all things provide this benifit.) . As of the moment Ive left cover in wooded areas . . for the most part . . out.BUT!-
  also included things that make certain units ,IMHO, &quot;more fun&quot;.
  Ill state it now,&quot;the locals say the trees have eyes!!&quot; HINT HINT . . B)
  Moderate resources available. Designed to encourage map exploration and control(I think).


Comments and constructive criticism always welcome .Thanks to relic for getting us some 
  tools for the modding community , and I hope you all enjoy(least a little) my map.
  PLEASE PLAYTEST AND GIVE ME SOME FEEDBACK . THANKS . . and happy hunting!

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Elefant(APD)


50 XP


Registered 16th November 2004

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