A 4 player map. It works well with 2 vs 2 or free for all. There is a path that winds through the map and crosses a river that is wide enough for vehicles to travel on. Each base has two ways onto the path, one wide enough for vehicles and a narrow path that has negative cover and vehicles cannot pass through (except for the land speeder). Bases 2 and 3 also have a point that jump troops can enter through to access a narrow path across the river.
4 critical points, 2 relics, 2 slag deposits, 28 requisistion points. The map size is 512.
The narrow paths can be difficult to navigate and will require planning for troop distribution. In a few points troops can shoot through mountains, but it is not detrimental to the map.
Game: Warhammer 4000: Dawn of War Map Title: Animus Arroyo Released: December 4, 2004 Filename: animus_arroyo_icon.tga; animus_arroyo_mm.tga; animus_arroyo.sgb; animus_arroyo.tga Author: Rob Gierthy E-mail: firstname.lastname@example.org Gametype: Designed for Annialate, Control Area and Take & Hold Number of Players: 4 Time Spent: 4 days Instructions: Place the included files into \W40k\Data\Scenarios\MP. Warning: Do not modify this map without the express written permission of the author. Notes: My second map for Dawn of War.
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