4.6 Fixed problem with chaos crashes in tier 3 Daemon prince shoult now attack as normal!
4.5 Eldar: Slightly increased Firepower and CC weapons The Support Platform now fires 15% faster at higher range Eldar Holofield is now more effecient. Fixed a bug with Space Marine Minefields.
4.1 Fixed some Stats (lowered costs) from Daemon Prince. Banshees now do 35% more moral damage! Fixed the HPs from Veteran Sarge from 620 to 650 The Havocs now fire slightly more accurate as normal Marines New Banners and Badges / teamcolours from Hangar-8 (THX) Chaso predator has now a smoke launcher
4.0a Fixed a bug who show the Assault Termi Sarge as pink Box
4.0: Much Fixes, the coversymbols over the Units and the Builder-idle Symbol are back!! Much other small Unit fixes!! All SM Tanks have now the Smoke Grenade Launcher.
New Banners convertet some Beta Banners to new Game Banners! New Badges! Dead Units stay some seconds longer on the battlefield after death Higher Pop/Veh Limit for all Races Higher Camera Zoom Out
Marines: SM Veterans max size 5+Sarge more costs/no hvy Weapons, with Meltabombs, more expensive, more HPs/Moral Termis same hps, more moral, more costs, rally option(!), higher teleport range max size 9 inclusive Termi Sarge , 3Pop costs* Devastors other form from Space Marines but more costs, no Flamer, OTHER Weapon Priorities, they fire first on the bigger things Land Speeder is now a Squad up to 3! little more firepower, more costs, more jump range, Pop-cost is now 4 New Commander like FC but without Bombardement and w/o Weaponupgrade only 1000HPs with moralboost abilty Hellfire Cybot has now near the same HP like the normal Cybot at higher costs Rhino costs 1 Veh-Pop otherwise its useless, with this i think now there is a chance to see some of them?! Scouts now max size is 6 up to 4 upgrades
Orks: Dreadnought takes the place for The Killa Kan Killa Kan is now a squad up to 3 without wep-upgrade, lower costs, faster than dreadnought less tall/big, very funny! Pop-cost is now 4 Some adjustments to battlecannons, to lower accuracy. Lowered Firepower-accuracy and add more Damage to standard melee Weapons about 10% Higher Population Limit Orks are close combat fighter not shooter!
Eldar: Vypers are now in Squads up to 3 like the Kan/LS Pop-cost is now 4 Falcon Grav Tank costs 1 Veh-Pop
Chaos: Lowered accuracy from Battlecannon. Havocs (new) these are like the Devastors! Chaos Marines size limit is now 12 instead 10 Chaos Rhino costs 1 Veh-Pop
I am open to implement new units if they fit to the TT universe with her fluff.
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