Chaos Beach

This is only the beta build of my map. I have a pretty powerful system, so i set the skybox distance much lower than i wanted to for people...

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This is only the beta build of my map. I have a pretty powerful system, so i set the skybox distance much lower than i wanted to for people who don't have such powerful machines. Please give me feedback on performance so that i can know whether to tweak it further or whether i can shove it back to the original size i wanted it> Visually this map is a lot more pleasing with a bigger sky box. I know this map is incredibly small i picked the smallest size available not realising how ridiculously small that really is. But it does make for fairly fast paced brutal games. Ill make a bigger version of the map if people like the design of this one. Any feedback on whether to swap the location of the slag heap and Critical location would be appreciated as well. However i figured not being able to build in the centre was probably best to stop people dominating the map there with base defences. Any other feedback is welcome.

Plot A world ravaged by war and destruction it has become a barren wasteland. Chaos forces seem drawn to it for some unknown reason leading other races to suspect an artifact of great power may be here. Battle in the narrow beachead to establish a landing zone for your forces.

I made this map as a way to get used to the editor initially. My current mod project is set on a desert world so i wanted to differentiate my map from the large number of urban / grassy areas i seem to see around.This is the first release of my first map Chaos Beach.

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Download 'chaosbeachbeta1.0.zip' (1.19MB)

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Copyright Jack Lingwood 2005. Chaos Beach beta v1.0 (Shingouki on Relic Forums)
contact me at Jack@alternatum.com *please no spam*

1v1 Map
This is only the beta build of my map. I have a pretty powerful system, so i set the skybox distance much lower than i wanted to for people who don't have such powerful machines. Please give me feedback on performance so that i can know whether to tweak it further or whether i can shove it back to the original size i wanted it> Visually this map is a lot more pleasing with a bigger sky box. I know this map is incredibly small i picked the smallest size available not realising how ridiculously small that really is. But it does make for fairly fast paced brutal games. Ill make a bigger version of the map if people like the design of this one. Any feedback on whether to swap the location of the slag heap and Critical location would be appreciated as well. However i figured not being able to build in the centre was probably best to stop people dominating the map there with base defences. Any other feedback is welcome.


Plot
A world ravaged by war and destruction it has become a barren wasteland. Chaos forces seem drawn to it for some unknown reason leading other races to suspect an artifact of great power may be here. Battle in the narrow beachead to establish a landing zone for your forces. 

I made this map as a way to get used to the editor initially. My current mod project is set on a desert world so i wanted to differentiate my map from the large number of urban / grassy areas i seem to see around.This is the first release of my first map Chaos Beach. 


Installation instructions - unrar to your Dawn of War folder. Should show up in your maps list when you play.

It should all go to the right places but if not:

Map file and icons need to go in 40k/Data/scenarios/mp

The custom decals go to w40k/data/art/decals/sand_dunes

Custom textures go to w40k/data/art/scenarios/textures/detail

Both the custom textures and details are not mine. Credits for these files go to Conor (monoRAIL) you can check out his website here for some decent artwork. www.cokane.com

Plot
A world ravaged by war and destruction it has become a barren wasteland. Chaos forces seem drawn to it for some unknown reason leading other races to suspect an artifact of great power may be here. Battle in the narrow beachead to establish a landing zone for your forces. 

I made this map as a way to get used to the editor initially. My current mod project is set on a desert world so i wanted to differentiate my map from the large number of urban / grassy areas i seem to see around.This is the first release of my first map Chaos Beach. 


Installation instructions - unrar to your Dawn of War folder. Should show up in your maps list when you play.

It should all go to the right places but if not:

Map file and icons need to go in 40k/Data/scenarios/mp

The custom decals go to w40k/data/art/decals/sand_dunes

Custom textures go to w40k/data/art/scenarios/textures/detail

Both the custom textures and details are not mine. I acquired them from the Lost_Paradise map by Rayden from Relic Forums.
Credits for the decals and textures go to the originator of those files. If anyone knows where they are from please let me know so i can accredit them properly.

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Jack Lingwood


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Registered 25th January 2005

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