Change Log: Version 1.4 - Updated mod to work with DOW 1.10 - Removed frag grenades.
Deathwing Mod v1.4 EvilChekov Nov 8, 2004 This mod alters the Dawn of War game so that one Deathwing squad of Terminators is available. These are no ordinary Terminators. - Up to 8 members per squad. - Squad morale boosted to 900 points. - Each member has 900 hit points. - Each member cost 170 resources and 50 power. - The squad gets 4 heavy weapon upgrades. - Takes 6 cap units. - Only one squad allowed. - Requires HQ Level 2 and a relic. - Squad rally ability. - The squad is not held for deepstrike at the chapel. - The squad can teletransport farther with less delays. (Requires Orbital Relay) To install just unzip the files to your DoW folder. To run execute deathwing.bat in the DoW folder. To remove the mod simply delete the folder Deathwing_mod. Should work with online multiplayer games as long as everyone has the mod and started the game with deathwing.bat. Due to changes in the way mods work with 1.10 it will not work with the demo. Sorry :( Download it at: http://www3.ns.sympatico.ca/cwchaban/evilchekov/deathwing_mod_1.zip Talk about it at: http://forums.relicnews.com/showthread.php?t=41141 Change Log: Version 1.4 - Updated mod to work with DOW 1.10 - Removed frag grenades. Version 1.3 - Now have all three types of terminators to play with. - Added squad rally and frag grenades. Version 1.2 - Fixed AI issues. - Added new ui icon images. - Allowed regular terminators but removed captured relic and orbital relay requirements. - Deathwing terminators now in place of Assault terminators. Version 1.1 - Dow AI did not like new squad definition and would not produce any Deathwing squads. The fix was to modify the orginal terminator squad.
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