Fallback Mod

Morale Broken units in Dawn of War lose effectiveness, yet continue to stand in the open and get destroyed. Using this mod, broken units wi...

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File Description

Morale Broken units in Dawn of War lose effectiveness, yet continue to stand in the open and get destroyed. Using this mod, broken units will flee to the nearest Strategic Point. The squad will also automatically try to use any special Morale-boosting abilities while broken. This will boost squad morale, and may interrupt the movement back to the nearest SP. In my opinion, fallback makes for more realistic battles, as broken troops usually run for safety. Fallback makes for more interesting battles, for example, taking a Control Point may require high-morale troops. And Fallback makes for cleaner battles, as the ineffective broken units are not cluttering the field and hampering movement. Fallback also makes scouts and recon units more effective, as they will run back to base (for possible redeployment) instead of being destroyed in the wild the moment you take your eyes off them.

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Download 'fallbackmodv1.zip' (3KB)

Readme
Fallback Rule
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Installation
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These files are intended for use with Dawn of War v1.41.  Place the files in one of the following directories (you may need to create them):

	[DoW]\WXP\Data\scar\winconditions\
or
	[DoW]\W40K\Data\scar\winconditions\

Fallback Rule version 1.0 by CutterShane


How to Use
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When you run Dawn of War and start a skirmish, you will now have a new Game Rule in the Game Options, after you pick your map.  Check to enable.

Adding Rules as Objectives is the easiest way I know of getting Rules to run without altering existing code.  If somebody knows a better way, I'd love to hear it.  With Objectives, you just drop the files in, and can check on or off the ones you want to use without having to make a 'compilation mod'.

However, these objectives do not create win conditions.  That is to say, you cannot achieve a 'fallback victory' with this mod; rather, we are piggybacking on the interface.


Abilities
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Fallback will automatically try to make use of the following abilities:  Fanatical Devotion, Execute.


Acknowledgement
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This mod is based on the original Fallback minimod 0.8 by ScarCow.  The idea and the original chunk of code come from him, from which I enjoyed many weeks of play back in the day.  When Winter Assault came out I picked up the game again, but I couldn't get Fallback to work with 1.41.  This version is the result of that upgrade.


Contact
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Try me at www.secretgovernmentlabs.com, dawnofwar.filefront.com, or forums.relicnews.com

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Cuttershane


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Registered 30th March 2006

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