Morale Broken units in Dawn of War lose effectiveness, yet continue to stand in the open and get destroyed. Using this mod, broken units will flee to the nearest Strategic Point.
The squad will also automatically try to use any special Morale-boosting abilities while broken. This will boost squad morale, and may interrupt the movement back to the nearest SP.
FALLBACK RULE version 1.1 by CutterShane In my opinion, fallback makes for more realistic battles, as broken troops usually run for safety. Fallback makes for more interesting battles, for example, taking a Control Point may require high-morale troops. And Fallback makes for cleaner battles, as the ineffective broken units are not cluttering the field and hampering movement. Fallback also makes scouts and recon units more effective, as they will run back to base (for possible redeployment) instead of being destroyed in the wild the moment you take your eyes off them. HOW TO USE When you run Dawn of War and start a skirmish, you will now have a new Game Rule in the Game Options, after you pick your map. Check to enable. Uncheck to disable. ABILITIES Fallback will automatically try to make use of the following abilities: Fanatical Devotion, Execute. ACKNOWLEDGEMENT This mod is based on the original Fallback minimod 0.8 by ScarCow. The idea and the original chunk of code come from him, from which I enjoyed many weeks of play back in the day. After Winter Assault came out I picked the game up again, but I couldn't get Fallback to work with 1.41. This version is the result of that upgrade. VERSION HISTORY v1.1 Includes Finaldeath's race independent code
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