Forest Fire

This is my second map, made to take place after my first (Warring Habs: http://forums.relicnews.com/showthread.php?t=50909) Story is that t...

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This is my second map, made to take place after my first (Warring Habs: http://forums.relicnews.com/showthread.php?t=50909) Story is that the surviving inhabitants of the habs fled from the ruined city. Unfortunately they came under heavy shelling, and were found by another enemy force. My maps are being made in chronological order for a sort of skirmish campaign: ie there are no units placed, so you can choose what races are taking place in the campaign, and it all plays out as skirmishes. Or, of course, you can just do single skirmishes on any one of the maps in particular if you happen to like it.

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Forest Fire by Bahmehbah
========================
This is my second map, made to take place after my first (Warring Habs: http://forums.relicnews.com/showthread.php?t=50909)
Story is that the surviving inhabitants of the habs fled from the ruined city. Unfortunately they came under heavy shelling, and were found by another enemy force.
My maps are being made in chronological order for a sort of skirmish campaign: ie there are no units placed, so you can choose what races are taking place in the campaign, and it all plays out as skirmishes. Or, of course, you can just do single skirmishes on any one of the maps in particular if you happen to like it.

*Cover plays a large role in this map.* The center road is negative cover, open areas are no cover, directly next to the sandbag wall or tanktraps on the road is no cover, next to sandbags out of road is light cover, cut down forest is light cover, forest is heavy cover. Do not underestimate the power of cover.

This map contains 8 Strategic Points (2 near each base, 1 in each forest, and 1 at each far corner), 1 Critical Location (in approximately center... not quite, but close enough for me), 2 Relics (1 at each end of the road), and I think 2 slab deposits... can't remember, as I never use those anyway (quickstart resources :))

Installation: Place 2p_forest_fire.sgb, 2p_forest_fire_mm, 2p_forest_fire, and 2p_forest_fire_icon in .../Dawn Of War/W40K/Data/Scenarios/MP/

(don't be thrown off by the minimap... mini maps and I don't seem to get along... I can't get em to actually look like the map...)

Uninstallation: Not sure why you would want to uninstall a map, but just remove the 4 stated files from the location.

The other 4 files included in this .rar are 3 ingame screenshots and 1 overhead map editor picture.

Feel free to use this map in any map packs or other such as long as I am given credit for my work.
I take no responsibility for anything that might happen to your computer while this is installed, including: viruses, overheating, or crash.

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Bahmehbah


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Registered 12th December 2004

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