This map is designed for 3 on 3 teamplay. The map is divided into two sides - one for each team - at opposite ends of the map: the eastmost side being inside the city - green areas included - and the other on the outskirts of a tainted valley. Each starting location has four Strategic Point, an Slag Deposit for each player, and a Relic area with three of them at each team's corner. There are two critical locations at the middle of a devastated and highly detailed city - also at opposite ends -, with two Strategic Points each to ease settlement. One is located at the entrance of a Temple, and one at an Imperial Starport. There is a total of 28 Strategic Points, two Critical Locations, 6 Slag Deposits, and Six Relics. The map is a little resource-heavy by itself, so High Resources is not recommended. Vehicle management and massive infantry movilization should be carefully done, since taking many units from one side of the map to another may result in obstruction of the not-so-wide streets of this city - plus there are debris partially blocking some.
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