Galvin's Wagnis

This map was created by a THQ employee who grew tired of straight annihlation all the time. This map works terrific for annihlate, but is de...

Download

Uploading...
Do not refresh or leave this page!

File Description

This map was created by a THQ employee who grew tired of straight annihlation all the time. This map works terrific for annihlate, but is designed for Take & Hold.

Keys to the map include:

* The 4 inside-circle players should initially concentrate on the only critical location, in the center of the map. * The 2 Doors seperating the inside and outside bases can be destroyed to gain vehicle access, or can be left for defensive measures: Teams cannot attack their own doors, except with artillery. *Since teammates can build your buildings, the doors make falling back into a teammates base a key point.

Notes* -Gates on the opposite side of the map will appear on the map as an ally and you will recieve the 'Being attacked' warning as they are attacked.

Read More

Download 'galvins_wagnis.zip' (1.57MB)

Readme
8p Map of Love.

================================================================
Title : Galvin's Wagnis
Release Date : 11/15/04
Author : Sean Galvin
Email Address : sgcashmere2000@yahoo.com
Additional Credits to : Relic

Description : 8p Map (526X526)
================================================================
--- Play Information ---
Game : 4v4
Level Name : Galvin's Wagnis


--- Construction ---
Editor(s) used : Relic DOW mod tools
Base : From scratch
Construction Time : 20 Hours

Installation
------------
Unzip the map into "THQDawn of WarW40kDataScenariosMP"

Author's Notes
--------------

This map was created by a THQ employee who grew tired of straight annihlation all the time. This map works terrific for annihlate, but is designed for Take & Hold.

Keys to the map include:

* The 4 inside-circle players should initially concentrate on the only critical location, in the center of the map.
* The 2 Doors seperating the inside and outside bases can be destroyed to gain vehicle access, or can be left for defensive measures: Teams cannot attack their own doors, except with artillery.
*Since teammates can build your buildings, the doors make falling back into a teammates base a key point.

Notes*
-Gates on the opposite side of the map will appear on the map as an ally and you will recieve the 'Being attacked' warning as they are attacked.


Copyright / Permissions / Disclaimer
-----------------------
This level is copyrighted by vandal (David Langeliers)
Authors may use this level as a base to build additional levels.

You are NOT allowed to commercially exploit this level for profit in any way,
including but not limited to, putting it on a CD ROM or any other medium that 
is sold in or out of retail channels, for any amount of money. You must obtain
written permission from me, David Langeliers, to exploit this level commercially.

-----------------------
You MAY distribute this level through any electronic network (internet,
FIDO, local BBS etc.), provided you include this file, leave the archive
intact, and do not charge a fee for access to this file.
----------------------

Read More

Comments on this File

There are no comments yet. Be the first!

Sean Galvin


50 XP


Registered 16th November 2004

1 Files Uploaded

Share This File
Embed File