This mod increases the visual range for all squads and entities. Squads have their vision range doubled, while buildings are tripled. Screenshots will also be more attractive without so much fog of war. The range of visibility is still limited, making scouting squads much more effective.
INCREASED VISIBILITY version 1.1 by CutterShane I believe that allowing the players to see and respond to enemy movement introduces a tactical element. This mod does not replace any game files, and will work with any content (eg user-created races). I believe that allowing the players to see and respond to enemy movement introduces a tactical element. HOW TO USE When you run Dawn of War and start a skirmish, you will now have a new Game Rule in the Game Options, after you pick your map. Check to enable. Uncheck to disable. vis_increase_squads = 2.0 vis_increase_bldgs = 3.0 If you want even more (or less) visibility, you can edit the IncreasedVisibility.scar file and change these values. VERSION HISTORY v1.1 Minor changes to localization file CONTACT http://www.secretgovernmentlabs.com/page/moddowvisibility http://dawnofwar.filefront.com/file/Increased_Visibility;59403 http://forums.relicnews.com/showthread.php?p=1441250 http://mods.moddb.com/6933/
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