Kasyr Second Defence

After the first series of attacks debris from the ruins was gathered in all haste to reinforce the base positions. The remains of the once b...

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After the first series of attacks debris from the ruins was gathered in all haste to reinforce the base positions. The remains of the once beautifull imperial city Kasyr Lutien are being used to build up defensive walls in preparation for the second wave of attacks that was bound to come.

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Hi there Dawn of War fans


THis map is based on the original Kasyr Lutien and only the player area's have been changed, the center of the map remains as it was!

So what has changed in the second defence version of this great map:

- All players get 1 extra strategic point

- All players get defensive walls infront of their base instead of the river

- Center players(players 2 and 5) get their relic moved a bit closer 

- Center players(players 2 and 5) get the strategic point in the back of their bases moved   unto the defensive wall.

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Description:

After the first series of attacks debris from the ruins was gathered in all haste to reinforce the base positions. The remains of the once beautifull imperial city Kasyr Lutien are being used to build up defensive walls in preparation for the second wave of attacks that was bound to come.

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Installation:

Unzip all files in the MP folder into: 
Example Location: 	C:\Program files\THQ\Dawn of War\w40k\Data\Scenarios\MP\

Unzip the TGA file in the loading folder into: 
Example Location:	C:\Program files\THQ\Dawn of War\w40k\Data\Scenarios\MP\loading

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Author: [BCA]Master Z
Build time: about 10 hours 
E-mail: assault.iks@gmail.com (Feedback\Questions\Suggestions; feel free to E-mail me)

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[BCA]Master_X


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Registered 6th February 2005

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