Mehnra Beach Head

Orbital support fire from vessels in the battle fleet around Mehnra have decimated the local defences in the drop zone. Push onwards to secu...

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File Description

Orbital support fire from vessels in the battle fleet around Mehnra have decimated the local defences in the drop zone. Push onwards to secure the high ground before the defenders rally their forces.

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Readme
Nitty Gritty:
Unzip the data into;C:\Program Files\THQ\Dawn of War\W40k\Data
There are custom textures and decals in the 'art' folder.
Map size 512 x 512
4 players: 2vs2 Teams recommended only due to starting positions.
3 Critical Locations
14 Strategic Points
0 Relics
0 Slag Heaps

Your  Mission should you choose to accept it:
This senario is the first map in the Mehnra Series: Planetary defence systems have restricted the assault to a handfull of locations - your mission is to gain a solid foothold in this area. Once a nearby bunker system has been secured, use it as a staging point for controlling the main arterial roads in the area. Beyond these lie the regions Spaceport, Industrial Complexes and City. 
Take and Hold or Control Area are the preferable victory conditions, although Annihilate or Destroy HQ are somewhat fitting also.

Authors Notes:
My second map, and first in a series that i'm planning on adapting to a single player campain. There aren't any Relics, primarily to restrict players to lower tier 3 forces as the senario is about an expeditionary force gaining a foot hold for a larger assault force... And i love a good meatgrinder!

Shout Outs etc...
Rymafyr, monoRAIL, HANNA, SWK, Palii et.al. from the Relic Forums for ME documentation.
Relic for releasing the mod tools and DoW.

Enjoy!

Regards,
sheds

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sheds


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Registered 28th January 2005

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