Nazgrubs Fort

This map was designed for fixed places team play with the take and hold setting on. If there is any imbalance with different settings or rac...

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File Description

This map was designed for fixed places team play with the take and hold setting on. If there is any imbalance with different settings or races please email them to me (email address mentioned above)

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Download 'nazfort.zip' (2.69MB)

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Nazgrubs Fort v0.8
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Intro
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Hey thanks for downloading my DoW map, please feel free to email me 
any constructive criticism or comments (at matt_clouting@hotmail.com)
but no pointless slagging off please.

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Map History
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Nazgrug wuurzag and his clan were travelling to a Waaagh when they
crashlanded deep in the catachan jungle. They discover many ruins
and some valuable resource so they constructed a crude fort while
they waited for repairs to their transporta.
Once imperial patrols discovered the fort they began to seige it,
a battle that lasted for months until finally the orks; cut of
from all resource starved to death. The imperial gaurd decided to
leave the fort intact as it held as a good defensive point incase
of any other attacks nearby.

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Map Stuff
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This map was designed for fixed places team play with the take and 
hold setting on. If there is any imbalance with different settings
or races please email them to me (email address mentioned above)


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Intallation Instructions
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Just unzip the contents to "DoW Directory"/W40k/Data/Scenarios/MP

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Random Stuff
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This is my first map so go easy on me, its also a bit buggy (please
report any bugs you find and send them to my email address stated 
above). I decided to make this map out of love for orks and i thought
a jungle would make a suited battleground for them so please enjoy!

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matt_clouting


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Registered 1st March 2005

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