Return to Sang Canyon (4p)

Designed for 2v2 teamplay, this map is a re-make of my original Sangivino Canyon map with some improvements. Essentially, vehicles are too u...

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Designed for 2v2 teamplay, this map is a re-make of my original Sangivino Canyon map with some improvements. Essentially, vehicles are too unweildy to take through the flanking jungles (comprised of all light/heavy cover) so they must head through the middle canyon (all negative cover.) I suggest playing with Take and Hold enabled, as otherwise the fight can go back and forth for hours on end.

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Return to Sangivino Canyon --

Author: AntiScurvyLg

Description:

Designed for 2v2 teamplay, this map is a re-make of my original Sangivino Canyon map with some improvements. Essentially, vehicles are too unweildy to take through the flanking jungles (comprised of all light/heavy cover) so they must head through the middle canyon (all negative cover.) I suggest playing with Take and Hold enabled, as otherwise the fight can go back and forth for hours on end.

Installation:

Simply unzip the contents of this map into your THQ/Dawn of War/W40k/data/scenarios/mp folder. It is compatable with all versions of the game.


Rights:

Feel free to use this map in whatever map packs you wish, but I'd like to be notified and credited for it (see contact section)

Contact:

davefhammond@gmail.com

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AntiScurvyLg


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Registered 7th February 2006

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