Rioniku's Gameplay Balance

Fixed in this version : Space Marines : - The Terminators are no longer fearless. They now have a morale cap of 700 (up from 450)....

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Fixed in this version :

Space Marines :

- The Terminators are no longer fearless. They now have a morale cap of 700 (up from 450).

- The Rhinos are down to 700 HP (From 950). They cap out at 6 rhinos.

- Melta Bombs are now on a 80 seconds timer (Down from 120 seconds).

Chaos :

- Obliterators now start at 2 per squad. The cost has been upped to reflect his, as well as the construction time.

- Chaos Rhinos are down to 850 HP (From 950). Squad cap 6.

Eldar :

- The Falcon is now more like a tank than a transport. It has 2000 HP, medium vehicule armor and a slightly more damaging Star Cannon. It is back to 2 support.

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Rioniku's Gameplay Balance Mod

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Version 0.3
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Fixed in this version :

Space Marines :


- The Terminators are no longer fearless. They now have a morale cap of 700 (up from 450).

- The Rhinos are down to 700 HP (From 950). They cap out at 6 rhinos.

- Melta Bombs are now on a 80 seconds timer (Down from 120 seconds).

Chaos :

- Obliterators now start at 2 per squad. The cost has been upped to reflect his, as well as the construction time.

- Chaos Rhinos are down to 850 HP (From 950). Squad cap 6.

Eldar :

- The Falcon is now more like a tank than a transport. It has 2000 HP, medium vehicule armor and a slightly more damaging Star Cannon. It is back to 2 support.



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Version 0.2
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Fixed in this version :

Space Marines :


- The Terminators (Assault and Regular) are back to 565 HP.

Chaos :

- The Daemon Prince now has a squad cap of 1.

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Version 0.1
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Fixed in this version :

Space Marines :

- The Rhino now costs 1 Support Population cost, and has twice as many HPs.

- The Terminators (Assault and Regular) cost 3 Population, have 700 HP (Up from 595) and are fearless.

- The Assault Marines do more damage and armor piercing. They now have 400 HPs (Up from 360)

Eldar :

- Applied a temporary fix to the Seer Council. The Warlocks from the conceal no longer benefit from Conceal, but receive a 25% HP boost. As Conceal reduces ranged damage taken to 75%, this  is a good compromise. Warlocks from the Guardian Squads are unnaffected.

- The Falcon Grav Tank costs 1 Support Population and has 900 HP (Up from 700)

Orks :

- The Wartrukk costs 1 Support Population, and received a HP boost.

Chaos :

- The Chaos Rhino now costs 1 Support Population, and has twice as many HPs.

- The Daemon Prince is now a playable unit. It has been balanced to be a lot weaker than either the Bloodthirster of the Avatar. It is available at the Temple, but requires a relic and both HQ upgrades. It's build time is similar to the Avatar.

Note : I am aware that a second "ultimate" unit greatly unbalances the Chaos side, as such I have made two versions of the mod, one with the Daemon Prince and one without.

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Download :

With Daemon Prince :

http://www.deadmansdawn.com/files/rionikudowbalancemoddaemon.zip

Without Daemon Prince :

http://www.deadmansdawn.com/files/rionikudowbalancemod.zip

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Installation :

Unzip the archive to your Dawn of War directory. If you have anything, mods or otherwise, installed in you /w40k/data directory, I do not guarantee it will be compatible.
If you experience any problems, please delete the contents of your /data folder, and extract the files again.

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Rioniku's


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Registered 24th October 2004

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