6 Player map. Should be played with standard start resoruces and fixed starting locations.
Hey all I've created a map for 6 players (named 'Seismic') with strong emphasis on teamplay. I've offset the middle starting locations of each team closer to eachother to have a natural chokepoint between those two. There's a small passage for sneak attacks and a thin mountain wall well suited for tele/jump surprises... I would be delighted to get some feedback on the design : ).
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