Sky's Base Assault

A map for two teams, preferably 3v3. Every team has one base, only the player in the corner has direct relic access and a slag depot. The p...

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A map for two teams, preferably 3v3. Every team has one base, only the player in the corner has direct relic access and a slag depot. The path in the middle of the map is of great tactical value. Whoever holds the middle, will most probably win the game. Notice that the enemies flag points can be shot by artillery from the middle. Also, two relics are placed in the middle path, for the team that manages to take hold of that area. If the base is defended by all three players, its almost impossible to get through. You should maybe bring some Eldar for teleporting business.

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Download 'skys_base_assault_v11.zip' (1.68MB)

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Mapname: Sky's Base Assault v1 

Version: 1.1

History: 1.0 First release
         1.1 Fixed 2v2 and 1v1 game modes
             Lots of decoration added
             Fixed impassable areas
             Added bunkers in front of base
             Fixed Eldar teleport exploit

Players: max 6 (2 Teams)

Game Mode: 3v3, static start points

Size:    512x512

Terrain: planetary surface

Autor:   SkyFlash ([email protected])

Date:    21.11.2004

Creation Time: about 15 hours 

Install:

Extract the five files to the: ..\dawn of war\W40k\Data\Scenarios\MP folder, or whatever your equivalent is.
If the folder doesnt exist, create it.

Contact: please send all bugs you find to [email protected]

License: You can use, copy and distribute the map with this file intact. You cannot use it for anything commercial.

Map Text:

This huge valley was cut into the landscape by the Orcs, setting the stage for fights between clans.
In later days, they let captured victims fight for their lives, for the amusement of the Orc population.
Now is the time to fight for your life, make sure to bring along some friends to defend your base.

Map Info:

A map for two teams, preferably 3v3. Every team has one base, only the player in the corner has direct relic access and a slag depot.
The path in the middle of the map is of great tactical value. Whoever holds the middle, will most probably win the game.
Notice that the enemies flag points can be shot by artillery from the middle. Also, two relics are placed in the middle path,
for the team that manages to take hold of that area. If the base is defended by all three players, its almost impossible to get through.
You should maybe bring some Eldar for teleporting business.

This map usually ends in furious combat along the center point, and you can expect pretty long games if both are experienced teams.

Remarks:

Have fun with the map, and I hope to see some online games using it soon... ;)

SkyFlash

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SkyFlash


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Registered 20th November 2004

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