Tactical Rules

Are you yearning for more explosive, violent games? Are you sick of squads running past each other, shooting, without a single casualty? Do...

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Are you yearning for more explosive, violent games? Are you sick of squads running past each other, shooting, without a single casualty? Do you sometimes want to stop micromanaging and just enjoy the carnage? Then this mod is for you!

This is a collection of Rules designed to emphasize the tactical element of Dawn of War while de-emphasizing the Real-Time Strategy nonsense. They do not replace any existing game files, do not interfere with other mods, and can be turned on/off without having to restart the game.

The installer will create several new "Win Conditions" in the Game Options. Turn them all on for complete mayhem, including Automatic Ability Use, Fallback, Fast Abilities, Health Moderator, Increased Visibility, and Support Services. Or only enable the ones you want to customize your game.

All races from Dawn of War and Winter Assault are supported, as well as the Steel Legion mod.

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TACTICAL RULES
version 1.0 by CutterShane

HOW TO USE

When you run Dawn of War and start a skirmish, you will now have several new Game Rules in the Game Options, after you pick your map.  Check whichever you like to enable.  Uncheck to disable.  The game will function with all or none of these mods enabled, or any combination in-between.


CONTACT

http://www.secretgovernmentlabs.com

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Cuttershane


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Registered 30th March 2006

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