A 2 v 2 map. 2 players start behind several defencive layers of the city; The outer city walls, the intercity trench, and a single defensive wall. Both the attackers and the defenders are well off. There are two main entrances into the city. 1) The main entrance, heavy cover above the wall and negative cover in the path heading up allow this to be an exceedingly easy passage to protect for the defenders. 2) To the north of a tiny village the enemy has breached the wall and ruptured a factories integrity allowing their forces to swarm through; it is this point that the attacking side has the advantage on as it is not easily defended by the defenders; the attacker can use this point to flank and secure the main entrance if played right. The attackers also only have one relic however if the city is breached relics are readily available. The other layer of defense available to the defenders is the trench. It gives the defenders heavy cover whilst leaving anyone foolish enough to be charging towards it negative cover.
Author = Robbie (firstname.lastname@example.org) Size = 256 x 256 Players = 4 Resources = 20 strategic points, 3 relics, 2 Slag Deposits History = Over the past few days commander this City has been under constant bombardment, until now. Scouts have informed us that the enemy is amassing outside the city walls and an attack is imminient. Defend this City in the name of the Emperor! Notes = This is my 3rd map I have made. I'm almost finished a 4th map that is absolutly huge 18mb and that hasnt been completly detailed yet so i dont know if that will be uploaded lol. dial up... Legal Info = You may edit this map at will for your own use but you may not edit it and release it and claim it as your own. Thanks :P... TO INSTALL SIMPLY PLACE THE FOLDER INTO YOUR MAIN WARHAMMER: DAWN OF WAR DIRECTORY AND IT WILL BE IN THE SKIRMISH MENU.
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