Sam Miller has released his updated version of his DoD: Source Factory Map. its a large bombed out factory with sewers and an outside part, no flags, its just a deathmatch map.
Following Changes: Added sewer flank Added outside flank Added extensive roof support system and rafters Added dynamic lighting (point_spotlight, sprites, exc.) Added much more cover Added more spawn protection Added more physics props Added fine detail
By: Sam Miller Map: dod_factoryDM_v2 its a large bombed out factory with sewers and an outside part, no flags, its just a deathmatch map. Changes: 1. Added sewer flank 2. Added outside flank 3. Added extensive roof support system and rafters 4. Added dynamic lighting (point_spotlight, sprites, exc.) 5. Added much more cover 6. Added more spawn protection 7. Added more physics props 8. Added fine detail known bugs: displacement lighting too bright on radeon 9200 cards and below just put in your day of defeat/dod/maps folder and have fun
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