Converts the Axis team into fairly realistic representations of German WW2 paratroopers (falschirmjagers). Utilizes model hacks of the Valve models and custom skins.
Model hacks theOrthopeadicsurgeon
Skins Wile E Coyote
Dod:s Fallschirmjäger skins This is a mod to replace the German player models with Fallschirmjäger troops, using modified versions of the official dod:s models. INSTALLATION ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ This program will install to the directory LAST HL2 game you played. For example, if you last game you played on steam was CS:S, the installer will try to install the CS:S directory. If it tries to install to a directory other than "Day of Defeat Source", exit the installer, start up the game DOD:S, quit and then re-try this installer. MANUAL INSTALLATION ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ You will have to direct the installer to a "dummy" directory. Let's use "C:/dodtemp". You do this by simply typing that in the install path within the install program. It will create the folder on it's own. You will then have to open up Explorer ("My Computer" for those for those who did not know) find the both the folder you just made AND the official DOD:S folders located under the Steam menu and you MANUALLY move all the folders from your temp directory into the Steam DOD:S directory PLAYER textures C:Program FilesSteamsteamapps*****day of defeat sourcedodmaterialsmodelsplayergermanfallschirmjager sleeve skins C:Program FilesSteamsteamapps*****day of defeat sourcedodmaterialsmodelsweaponsv_modelshands WEAPON textures C:Program FilesSteamsteamapps*****day of defeat sourcedodmaterialsmodelsweaponsv_modelsrif_fg42 models C:Program FilesSteamsteamapps*****day of defeat sourcedodmodelsweapons sounds C:Program FilesSteamsteamapps*****day of defeat sourcedodsoundweapons _________________________________________________________________ Credits: ¯¯¯¯¯¯¯¯ Player Models: Standard dod:s models by Valve, modified by the0rthopaedicsurgeon Player Skins: Wile E Coyote FG42 Model & Textures: Sproily FG42 Animations and sounds: sick420 FG42 Normal maps and Phong shaders: Wile E Coyote Jed for his player model compile tools that made these possible, and the M43 cap model. Disclaimer: ¯¯¯¯¯¯¯¯¯¯¯ Do not modify or re-release these skins without permission. If hosting this file as a mirror, this readme must be kept with the installer. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ WILE'S ADDENDUM ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ email@example.com 15 Mar 2006 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ABOUT THIS FILE: ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ** There are model bugs. The support player has the wrong magazines. There is a small mis-matched patch of skin on the rocket player. These are too small of bugs to warrant a recompile of the entire models, from what Surgeon told me it was hard enough to compile them as it was! Deal with it. ** Yes the Fallschirmjagers used blue scarfs with white polka-dots. No I don't know why. ** Yes it is %100 percent realistic that you would have seen this variation in uniform in not only a unit, but even a squad. Yes it is %100 accurate that they used the M42 helmets. If you want to argue with me, I've got 50+ authentic WW2 pictures to prove you wrong. ** Jump smocks came in 3 variations I'm aware of: green, splittarn and sumptarn. All are represented here. And yes I'm aware it's supposed to be "splittarn B", not "splittarn A".
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