DoD: Source Sturmmann Josef Skin

2 skins - full "44 dot" camo on HBT top, bottom and helmet cover. This is is MUCH improved on the last version's 44 dot camo pattern. While...

Download

Uploading...
Do not refresh or leave this page!

File Description

2 skins - full "44 dot" camo on HBT top, bottom and helmet cover. This is is MUCH improved on the last version's 44 dot camo pattern. While technically both are actual patterns used by WW2 Germany, This version is really the look I was trying to achieve last time. After many requests last time around I decided to do a version with only a camo tunic (top). At last minute thought it would be a great idea to add "chicken wire" netting to the helmet. I will never do that again unless money is involved. Major pain in the butt. But damn it came out looking good. Helmet is smearing with broken plaster, I.A.W. German Army procedures for field-expedient camo in an urban environment.

Read More

Download 'sturmmann_josef_hires_v.2.zip' (9.62MB)

Readme
Sturmmann Josef v2.0
for Day of Defeat: Source
by Wile E Coyote
redsrule5@hotmail.com
13 Oct 2005
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
INSTALL PATH:
¯¯¯¯¯¯¯¯¯¯¯¯¯
sleeve skin (v_axis_sleeve.vtf) goes here:

C:\Program Files\Steam\SteamApps\********\day of defeat source\dod\materials\models\weapons\v_models\hands

all other files go here:

C:\Program Files\Steam\SteamApps\********\day of defeat source\dod\materials\models\player\german

Use the above paths. DO NOT save the actual folders the player models
are in while unzipping. They are simply there to allow me to pack both
models skins in the same ZIP file (both skins have the same name)

ABOUT THIS FILE:
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
This is a High resolution replacement skin for the axis soldier in 
Day of Defeat: Source. It is TWICE the size of the default skins so
make sure your computer can handle it. It has been running smoothly
on an ATI 9700 pro that is 3 years old so any modern video cards
should have no problems.

I made this skin to depict as accurately as possible a mid war Waffen-SS
camoflague uniform. In reality Field Gray or Gray-Green uniforms were
far more common in both the Wehrmacht and Waffen-SS. Late in the war
(1944) camoflague accessories, like helmet covers, became almost
non-existant due to material shortages and crippled production.
However, enough German units used camoflague that when the US Army
tried to introduce a brand-new camoflague uniform it had to withdraw
them one month later  because of a sudden increase in friendly
fire incidents. Apparently many G.I.'s assumed anything wearing
camoflague was the enemy and just shot at it. The camo pattern is
a "44 dot" style. I say style because there was no hardcore standard
and patterns, as well as materials, tended to vary from manufacturer
to manufacturer. Quite often in WW2 photos you can see soldiers all 
from the same unit standing together wearing different uniforms! You
will also see many instances where not all the items the individual
soldier is wearing will match either.

2 skins - full "44 dot" camo on HBT top, bottom and helmet cover.
This is is MUCH improved on the last version's 44 dot camo pattern.
While technically both are actual patterns used by WW2 Germany, 
This version is really the look I was trying to achieve last time.
After many requests last time around I decided to do a version with
only a camo tunic (top). At last minute thought it would be a great
idea to add "chicken wire" netting to the helmet. I will never do
that again unless money is involved. Major pain in the butt. But
damn it came out looking good. Helmet is smearing with broken
plaster, I.A.W. German Army procedures for field-expedient camo
in an urban enviroment.

CHANGES IN 2.0
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
  - corrected error from version 1 where I had accidentally
    camoflagued the shirt sleeve sticking out of the tunic
  - added matching sleeve skin for first person P.O.V.
  - all skins have bump maps now (works outstanding on the helmet
    wire netting)
  - MUCH IMPROVED "44 dot" camoflague pattern

KNOWN ISSUES
¯¯¯¯¯¯¯¯¯¯¯¯
* skin inaccuracies
  - Waffen-SS rank was on the left side collar, and sometimes on the
    sleeve in the case of Corporal-equivalents and such. There was an
    eagle on the left arm as well. Unfortunately due to the way the
    model was made, anything put on the left collar or arm shows up
    on the right as well. So as a matter of personal preference, 
    rather than not put anything at all I took some creative liberties
    with the rank insignia placement

* model issues that cannot be corrected with the skin
  - Tunic collar is a style never made in WW2 Germany. This really messes
    up placing collar insignia properly. After looking at it a long
    time I decided the modeller was going for the "open collar" look
    often seen in WW2 pictures, unfortunately he shaped the lapels
    like a modern military jacket would look
  - The MP44 magazine pouches have a single flap covering all 3
    magazines. I have looked high and low and have yet to find any
    proof this ammo pouch was made during WW2. Even if I am wrong
    and it was a real item, It very obviously was not the most common
    version.
  - The game has you using a Walther P-38 pistol; the holster on the
    model is a very obvious Luger P-08 holster.

* other items of note
  - all mess kits were gray-green after 1943
  - boots were always brown, soldiers had to make them black. Boot 
    blackening was discontinued in 1943 and boot black was no longer
    issued
  - I purposely mixed and matched old and new items (i.e. some items
    look old and worn and some look almost new)
  - I originally made the MG bullets with a transparency but it was 
    causing issue withthe Source engine so I wimped out and camoflauged
    those areas with the same texture as the gray tunic.
  - I purposely did not make him very dirty. Speaking from personal
    experience, I have been a soldier all my life and I have not
    been covered head to foot in charcoal and mud every second I was 
    out in the field. If you wanna dirty him up, knock yourself out.
    Don't do a crappy job.
  - Hair is not perfect, and I am done working on the model. Lighter
    colored hair is too hard to make match up at the seams (there is 
    a reason modellers tend to make models with darker hair).

Acknowledgements
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Zoring - who helped find the correct info and pics on WW2 German boots

FakeFactory - used his High-res face and hand skins for HL2 as a guidline
		for creating my face and hands. I don't even want to think
		how long it would have taken me to do it by trial and
		error

Foreees - a jolly good fellow

Read More

Comments on this File

There are no comments yet. Be the first!

Wile E Coyote


50 XP


Registered 1st October 2005

8 Files Uploaded

Share This File
Embed File