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Well it finally looks like Ion Storm have taken note of all the feedback concerning multiple elements within Invisible War and the first official patch out the door addresses many of the problems that the game had. I havent played the game yet but I`m a little more optimistic with this new patch release thats for sure. More...
Eidos has issued the first patch for Deus Ex: Invisible War, updating the futuristic first-person action RPG by ION Storm to version 1.1. This release offers a dozen performance, control/interface, gameplay and other improvements as listed in the patch documentation.
Changes contained within the v1.1 patch - Defaulted Bloom to off when starting a new game. - Adjusted mouse movement to eliminate feeling of "lagginess". - Adjusted the HUD so that it is pushed toward the edges of the screen. - Added option for turning all shadows off. This can massively improve performance, especially at higher resolutions. - Shrunk all text sizes. - Reworked mouse-based UI control within the inventory and biomod screens: . Right-clicking will now swap items in the inventory and toolbelt screen. . Added buttons for installing weapon mods and biomods. . The biomod/inventory/datavault hotkeys are now toggles (the same buttons will now both open and close these subscreens). - Added quicksave/quickload keys. (F10/F12) - Non-hostile AI's will now go hostile much sooner if shot. - Eliminated monitor resyncing during level transition and savegame loads. - Increased the headshot damage multiplier for the pistol. - Increased the damage of the stun prod.
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