MIB Dentons (v2)

"A mix of edited textures from Walton Simons, JC Denton, MiB Agent and Bob Page put together to create a nano-augmented MiB of my concept....

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"A mix of edited textures from Walton Simons, JC Denton, MiB Agent and Bob Page put together to create a nano-augmented MiB of my concept. Augmentation pattern changed to dark red, to better reflect the nature of the host.

V2 Includes reskin of Paul so the agents again look like brothers."

Quote - "Don Kain"

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Download 'mibdentons_v2.zip' (86KB)

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Name: New single player skin - Agent Kain Denton + matching Paul Denton replacement
Version: 2.0
Author: -DK-;
Contact: Kain0489 AT hotmail DOT com

Description: A mix of edited textures from Walton Simons, JC Denton, MiB Agent and Bob Page
put together to create a nano-augmented MiB of my concept. Augmentation pattern changed to dark red, 
to better reflect the nature of the host.

V2 Includes reskin of Paul so the agents again look like brothers.

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Installation:

Extract MIBDentons.u file to your DeusEx System folder (C:DeusExSystem), and MIBDentons folder 
to your default Deus Ex directory (C:DeusEx). Under [DefaultPlayer] make your class line look like this:


Class=MIBDentons.KainDenton


Close that, save the file. Open up DeusEx.ini, look for
[Engine.Engine]
replace your DefaultGame line with:


DefaultGame=MIBDentons.KDGameInfo


Save and exit. Start up new game, and enjoy new appearance. As a bonus, the character's codename
will appear in dialogues in place of 'JC Denton'. It's purely aesthetic and doesn't affect voice lines.


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If you want to bring the things back to normal:

Open User.ini and replace as follows:

Class=MIBDentons.KainDenton
replace it with:
Class=DeusEx.JCDentonMale

Save and exit. Open DeusEx.ini and replace the following lines:

DefaultGame=MIBDentons.KDGameInfo
replace it with:
DefaultGame=DeusEx.DeusExGameInfo

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Credits: Dr. Dumb_lunatic, Hanfling - for their help with coding the Paul replacement.

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