Brilliant Highlights

Maha_x makes his return with an update to his wildly popular Graphical Tweaking mod! For any of you that have just discovered the internet,...

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Maha_x makes his return with an update to his wildly popular Graphical Tweaking mod! For any of you that have just discovered the internet, or have been stranded on a desert island, and are wondering what this mod is all about, then wonder no more! Brilliant Highlights (v0.3.1c) is a modified shader for Doom 3 and RoE that updates Doom's graphics to a more modern day level. As a bonus, this version should correct problems with the new 8000 series GeForce as well.

Some features of this mod include:

  • HQ specular highlights
    • Power function based falloff
    • Dynamic falloff (shinyness)
    • Specular map masking
    • Per-pixel Halfangle math
  • HQ Normalmapping
    • Normalmap normalization increases bumpmap quality
    • Normalmap filtering reduces specular aliasing
  • Other FX
    • "Backlights" add realism by casting subtle light behind objects, as in reality, light tends to reflect and shine back from surfaces it hits.
    • "Pocket shadows" creates shadows into the dents of the bumpmaps.

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Readme
====================
Brilliant highlights by Maha-X
====================

Ver 0.3.1c - small update by DFM

Past versions by Maha-X
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0.3.1b
0.2.60 (0.60b)
0.2.50
0.1.40
0.1.31
0.1.30
0.1.21


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What is it?
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A modified shader for Doom 3 and RoE that updates Doom's graphics to a more modern day level.

This new version should correct problems with the new 8000 series Geforces also.




Beta status
------------

Untested for Radeon hardware! Should work "by the specs" but this hasn't insured anything in the past.


So how do I install?
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Option A: Create a folder to your Doom 3 directory (name it "bhmod" for example) and extract this package there. You can then access the mod trough the Doom 3 mods menu. Use this option if you play online (servers wont allow permanent mods)

Option B: Permanent install (more like "allways enabled"). Extract the file "z_bhmod.pk4" to your doom3/base folder. The mod will then be automatically (and allways) installed.

RoE: Extract the file "z_bhmod.pk4" to your doom3/d3xp folder.

Brilliant Bloom update:

Copy the interactions.vfp from this package's glprogs folder to your brilliant bloom's glprogs (overwriting the old file).

Activate normal drawing adding in Autoexec.cfg the line...: set cm_drawNormals "1"


Uninstall?
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Option A: Delete the folder you created above.

Option B: Delete file "z_bhmod.pk4" from your doom3/base folder.

RoE: Delete file "z_bhmod.pk4" from your doom3/d3xp folder.


Feedback?
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Sure; mail me at maha_x [AT] hotmail [DOT] com

Disclaimer?
-----------

See Doom 3 eula. Also, if you want to use my mod, ask. Not that I wanted to say no, just that I know. And credit me where required.

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Maha_x


50 XP


Registered 31st May 2005

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