Gameplay is like good old FPS shooters. Kill'em all. I tried to make it "dynamic" as much as possible. And if you're fond of Hellish landscapes you shouldn't be disappointed either.
Changes (since Reise):
- Changed weapon's properties - Some new special effects (Imp's, cacodemon's and Hellknight's fireballs changed). - BLOOD. Particle effect of bleeding looks prettier. Now blood pours like a fountain! - Players health and armor were increased.
name : Cleaner mapname : debut autor : Le-XxX- compile machine : amdAthlon 2,2; 512mb ram; 128mb vidio stableFPS with 1024*768 : 15-20(at HIGH QUALITY) type : singleplayer sound trax : Ramms+ein 'Mein Teil' - Reise, Reise 2005 SlipKnot 'sur facing' - 870621345 StoneSour 'Get inside'- stone sour mailto : lexx[at]kemcity[dot]ru launch: Create at root directory of DooM III directory 'CLEANER' Extract .pk4 file in directory 'cleaner'. Launch as usual mod. To launch map just start new game. p.s. Invisible Pinky's could be killed only with something explodeable.
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