Dafama2K7 has returned to update his recently released Cold Breath (v0.7 | Full) mod, as some issues have been identified, and needed to be addressed. He has improved upon this popular Doom3 mod, last made available by port66 in 2004, and has supplied it here to the masses! And now, what you've all been waiting for...We have here, for your immediate D3 enjoyment, an update to the original D3 mod: Cold Breath (0.6)!
The Cold Breath (v0.7.1) mod makes several adjustments to your stock version of D3, such as: player, sounds, weapons, monsters and a few graphics elements. Its ultimate goal being "to make doom feel more like doom."
Some of the original changes of Dafama's version include:
- Added Predator ChainGun weapon.
- Better texture models for many weapons.
- Enhanced skins for some zombies.
- Better sounds for official level Hell map.
- Added paths for official MP maps, so the npc can use them.
- Enhanced Plasma, BFG, Grenade and Rocket Launcher weapons.
- And more.
The fixes from Dafama's original version include:
- Fixed old bug with monsters sounds.
- Updated materials; Better muzzleflash on the weapons, all flashlights casts shadows.
- Updated FX; Enhanced muzzleflashes, better spawn teleports used by most demons.
- Fixed unrealistic Shotgun weapon, so now reloads shells one by one.
This is not something that you download, start-up, check your weapons, and run through like a holy terror blowing the crap out of anything that looks at you...you need to take your time, enjoy the effects and the ambiance! Play this mod as if you are really there...
Whats new in v0.7.1:
- Fixed muzzleflash bug i was added in the weapons.prt.
- Fixed flashoff bug also, so the lights that would cast shadows will do it now.
- Updated autoexec.cfg, more gamma.
- Removed main-menu text showing old Cold Breath v0.6, now it only shows Cold Breath mod.
- Increased a little the shotgun damage, from 18 to 24.
- Increased the ridiculous melee distance for the flashlight from 28 to 64.
- Decreased the exaggerated health for ZSecs from 4xx to 1xx.
Developers Note: Remove OLD versions of this mod first before installing this NEW FULL fixed version.
Refer to the readme for more information.
------------------------------------------------------------ - Cold_Breath v0.7.1 - email@example.com ------------------------------------------------------------ Name : Port66 Title : Cold Breath Install : Extract into the doom3 folder and run the bat Updated : Dafama - firstname.lastname@example.org - Any bugs or dodgy changes email me with the above address, cheers ============================================================ NOTE !!!...: Remove OLD versions of this mod first to installing this NEW FULL version. New in v0.7.1 : Fixed muzzleflash bug i was added in the weapons.prt. Fixed flashoff bug also, so the lights that would cast shadows will do it now. Updated autoexec.cfg, more gamma. Removed mainmenu text showing old Cold Breath v0.6, now it only shows Cold Breat mod. Increassed a little the shotgun damage, from 18 to 24. Increassed the ridiculous melee distance for the flashlight from 28 to 64. Decreassed the exagerated health for ZSecs from 4xx to 1xx. New in v0.7 : Added paths for official MP maps, so the npc can use them. Enhanced Plasma, BFG, Grenade and RocketLauncher weapons. Added Predator ChainGun weapon. Fixed unrealistic Shotgun weapon, so now reloads shells one by one. Made the console transparent for a good looking touch. Attached a light to the LostSouls and Cacodemons, like the one that have the ROE Forgotten flying demons. Updated materials; Better muzzleflash on the weapons, all flashlights casts shadows. Updated FX; Enhanced muzzleflashes, better spawn teleports used by most demons. Fixed old bug with monsters sounds. Better texture models for many weapons. Enhanced skins for some zombies. Better sounds for official level Hell map. Enhanced a little the A.I. for all kind of Demons and ZSecs. Increassed fire rate a little on shotgun. Increassed damage a little on MG, SG, CG, PG and BFG. Removed gib on Pistol and MachineGun. Pinky demon cannot be damaged on the metallic legs. Activated Impact Damage Effect on all Demons that uses any kind of projectile. Increassed the Explode Light Fade Time for all explosive projectiles, on both demon attacks and player weapons. Exchanged Model Detonate between HandGrenade and RocketLauncher. Added new red plasmatrail to the Mancubus demon. New in v0.6 : Put back in pistol and machine gun decals. Most of everything but the sound, has add a clean up, so its a more pro mod. Fixed new teleports - stopped working in v0.5. ============================================================ Description : ============================================================ Mini-Mod - Small mod that contains the following. : ============================================================ Player : ============================================================ Walk a little slower Run is a little slower crawl bob is little greater ============================================================ Sound : ============================================================ Changes a few sounds for : *Imp`s //new idle sound *Pinkies //roar made louder *Player Death //made deeper, using the original samples *Medium-Large Pain //made deeper, using the original samples *Machine gun sounds added a small bit of reverb //0.6 lowered volume *Lowered the volume of pistol reload Did some eq`in to : *Boney *Cacodemon *Lost Soul *Wraith *Steam ============================================================ Weapons : ============================================================ 01)Flashlight now lights up most of a room 02)Flashlight now up on screen to mirror the model in a mirror 03)New clipsize for MachineGun & Chain Gun 04)New weapon damage Scales for all weapons 05)Muzzle Flashes for all weapons 06)New Muzzle smoke for all weapons 07)Plasma/BFG projectile now lights area`s up that are close too 08)Plasma/BFG explosion blasts now give light //0.6 BFG now lighter shade of green 09)Chaingun now has Tracers 10)New rocket blast, trail, and lights surrounding area 11)New Chaingun wall decals 12)New Shotgun wall decals 13)Grenade now give red smoke and has a new explosion 14)New BFG explosion 15)New blast push for all weapons 16)Hand granade is more realistic //hold mouse = power of throw, more judgeable Added a bit of reverb to MachineGun fire sound - ============================================================ Monster : ============================================================ 01)New health for all monster making the game more of a game 02)New ai attack times for : *imp *pinky *revenant *vulgar *wraith *cacodemon *lostsoul 03)New mass and death burnout times for all monster ============================================================ Game : ============================================================ 01)New particle for most steam, fog, fire, monster death 02)New teleporters 03)Movable objects should be more relistic
There are no comments yet. Be the first!