This map is my first one for Doom 3. I like the engine , except of the poly limits. I tried my best to keep the amount of tris at around 50.000 to 60.000. Although there are a few spots which got more than 70.000 tris per frame, it runs quite ok on my rig (at least when using performance settings ;)
Former serving as communication outpost for uac facilities on mars, its now nothing more than an abandon building somewhere in the middle of nowhere. Don´t get doomed ;).
================================================================ Title : Comm Outpost Author : Heiko ´sm0k3r´ Dreyer Email Address : oinki_oink AT gmx DOT net Version : v1.00 Release Date : 20.02.05 Web Page : smoking-designs.de ================================================================ --- Play Information --- Game : Doom 3 File Name : smdm1.pk4 Description : UAC Communication Outpost on Mars. New Sounds : No New Graphics : Yes New Music: : No Known bugs : No (mail me!) Player Count : Up to 4. Game Types : Deathmatch, Team DM, Tourney, Last Man Standing --- Construction --- Editor used : DoomEdit Construction Time : several weeks --- Installation --- Just extract smdm1.pk4 into your doom3/base/ directory and run Doom 3. You can now choose "Comm Outpost" when starting a server. Thanks to: Everyone who tested the Beta Version. Copyright / Permissions ----------------------- This level is copyright (c) 2005 Heiko Dreyer. Authors may NOT use this level as a base to build additional levels. You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium that is sold for money without my explicit permission! You MAY distribute this .zip for free through any electronic network (internet, FIDO, local BBS etc.), provided you include this file and leave the archive intact. ----------------------
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