This is a tutorial explaining in great length "how to get a custom hand-combat melee monster from 3ds Max to DOOM 3".
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- Box modeling in 3ds Max - Creating a normal map in ZBrush - Texturing in Photoshop - Exporting a new model to DOOM 3
Summary: Video compression: DivX 6 Image resolution: 800x600 Length: 1h18 Audio: Yes
'How to get a custom hand-combat melee monster from 3ds Max to Doom 3' video tutorial by Brian K. Trepanier 01/20/06 http://trepaning.com 1h15m video tutorial on box modeling a monster in 3ds Max, creating NormalMap in ZBrush, Texturing in Photoshop, and ending with a new monster enemy in Doom 3. trepaning AT hotmail DOT com for all PayPal donations! No Gabes were hurt in the making of this video. Gabe bashing is a serious crime!
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