As always, first impressions: missing texture in the mission objectives box and no loading screen! Speaing of the objective: "Kill all the monsters in level one and get the access card to level 2"
The first room is very simple with a guy talking in the corner who wants you to "get the plasma inducer"...so I'm guessing you ignore him. So then you set off to kill the monsters! Doing this involves running through various darkly lit rooms and corridors that feel UAC style - as we all know that for some reason the UAC love their dark corridors! Unfortunately this has errors...namely monsters stuck in the floor, something that really should be checked for, I don't see how you can miss monsters who aren't moving and the console saying "WARNING: monster_demon_imp: body stuck"!
All in all, it's a monster killing SP map without very much detail. If you enjoy running around basic rooms to kill lots and lots and LOTS of monsters, you'll like this, if you want an SP mission, this is not for you.
Reviewed by: WadeV1589
=================================================== Title : d3ghostlvl1_v1 Date : 11-09-04 Version : doom3 Filename : d3ghostlvl1_v1.pk4 Author : ghost Email : jgreene33 AT hotmail DOT com Description : =================================================== * Play Information * Game : doom3 Type : single player Supported Modes : sp Requires : doom3 Players : n/a =================================================== * Construction * Base : Original creation Editor : d3Radiant Buildtime : 2 days Known Bugs : None known Features : New Textures? : No New Sounds? : No Custom Soundtrack? : yes Compile Machine : amd 3000+ gig ddr/256 meg nvidia 5600 Compile Time : 1 min. =================================================== * Installation * The .pk4 file should be extracted to the user's doom3 /base/ directory. type map d3ghostlvl1_v1 in console to play...
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