D3 Ghost Level 2 MP



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Was the first thing I noticed! This is a beta however...but missing textures are a huge no no. Also those missing textures made it really hard to see lighting quality as a lot of the map uses them and there are more, that appear in the console as you move around.

This map also has what I think I can now say the token music changing consoles, no idea where this came from but it seems to be in most of the D3 maps recently! Also, as usual, heavy metal type music which is going to really appeal to some and make others cringe - I have to say I'm of the latter.

Texturing is nicely done throughout however this could be to do with the fact most of the things/walls etc are square, it has a UAC feel to it but it needs some more odd shapes, especially on the walls, more decals too would be a great idea, random pipes seem to be a big thing with the UAC. Some rooms are done superb, boxes, consoles, pipes behind wire mesh, it really feels UAC...then some places are just square and lacking in much at all.

It's going to be good for a large DM game when it's done, plenty of space to run around with a large selection of nicely placed weapons; the multi-level design makes it much more than a regular hit and run DM game because you hear people from different levels, not just different corners.

What I couldn't test was vis/tri count/FPS correctly and so on because there is no info_player_start in this map; for the next release please add one in so the map can be loaded with devmap directly from the console!

Reviewed by: WadeV1589



Title                   : d3ghostlvl2_mp_beta
Date                    : 12-19-04
Version			: doom3
Filename                : d3ghostlvl2_mp_beta.pk4
Author                  : ghost
Email                   : jgreene33 AT hotmail DOT com
Description             : 
* Play Information *

Game                    : doom3
Type                    : multi player
Supported Modes		: mp
Requires                : doom3
Players                 : 4-8

* Construction *

Base                    : Original creation
Editor                  : d3Radiant 
Buildtime               : 2 months
Known Bugs              : None known

Features                : 
New Textures?		: No
New Sounds?		: No
Custom Soundtrack?	: yes

Compile Machine         : amd 3000+ gig ddr/256 meg nvidia 5600
Compile Time            : 1 min.

* Installation *                

The .pk4 file should be extracted to the user's doom3 /base/ directory.

play from main menu

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