Damnatio Memoriae

Episode II: Creatio Anulo is the conclusion of the Damnatio Memoriae Mod. Playing Episode I: Escape from Prykohn fir...

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Episode II: Creatio Anulo is the conclusion of the Damnatio Memoriae Mod. Playing Episode I: Escape from Prykohn first is recommended though not required.

------------------ Story outline: ------------------

September 29, 2970. You happily arrive in Prykohn after a long trip for a very lucrative bussiness. You work for SpaceTime Technologies, an earth-based corporation exploiting exotic matter for wormhole travelling. Shortly after your arrival the Targs decide to attack the Planet and slaughter most of the population. You are taken among them, kidnapped and put to rot in a filthy cell. But, for some reason, someone wants you to escape, leaving you clues to succeed in your quest. When you finally enter the rocket cabin, you find out the sad truth: you've been used to transport a deadly artifact that may change the face of the Universe: the Creatio Anulo...

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Damnatio Memoriae. Episode II: Creatio Anulo.
V1.0 Released 06/06/06 
----------------------------------------------------------------


Author:
T0r1t0
kab3str0 AT gmail.com




MOD INFORMAION:
Build Time: About nine months very on and off.
New Textures: Yes
New Models: Yes
New Sounds: Yes
New Music: Yes
New guis: Yes
Custom DLL: No


COMPUTER SPEC:
  - CPU: AMD 64bit 3500+
  - RAM: 2 Gb DDR 400
  - HD: dual WD raptor 10000 RPM in raid 0
  - GPU: GeForce 6600XT, 256 Mb DDR3


ENGINE:
Single-Player Doom 3. Patch 1.3 recommended but not required.


KNOWN PROBLEMS:
  - Ocasional Sparklies: Arrising from floating-point imprecision during BSP compile.
  - You may experience poor performance on low-end systems.

ACKNOWLEDGEMENTS:

  – Brendon Chung (blender81 AT hotmail.com)
    - Assets from Barista3 and Pathway Redux (script functions, prefabs, mat. shaders, pda)

  - dw (www.doom3world.org nick)
    - plant models

  - Sir Random (www.doom3world.org nick)
    - Bed prefab (from his map Asylum)

  - www.doom3world.org community
    - Without which this mod would not have been possible

  - All new models are freely available on the internet and copyright-free

  - For sounds, see sound attribution list, 'sound_attribution_list.txt'

  - 'Damnatio Memoriae theme' (mainmanu) and 'Nudo de Luz' (end credits music) by T0r1t0.
     These files may not be used or distributed without prior written permision by the author.

PERFORMANCE
  - Generally excellent (60FPS at 1024x768 High Q.).  Ocasional drops, but never below 35FPS.  
  - IMPORTANT: YOU *MUST* HAVE A DIRECTX 9 CAPABLE GRAPHICS CARD TO PLAY THIS MOD.  THAT MEANS AT LEAST
    AN ATI READEON 9600 OR GEFORCE 5700.  IT WILL NOT WORK ON LESSER CARDS!



DISCLAIMER: THIS MOD IS SUPPLIED 'AS IS'.  THE AUTHOR DISCLAIMS ALL WARRANTIES, EXPRESSED OR 
            IMPLIED.  UNDER NO CIRCUMSTANCES SHALL THE AUTHOR BE LIABLE TO YOU OR ANY OTHER PERSON FOR 
            ANY INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES OF ANY CHARACTER.



INSTALLATION:
- Unzip 'creatio_anulo' folder to your doom3 folder retaining the directory structure. Do NOT unzip to you
'base' folder. Dir structure should be like:

<your doom3 dir>
|
-> creatio_anulo

- Start Doom 3. Click on 'mods.' Choose 'Damnatio Memoriae.  Episode II'
- Start a new game with your choice difficulty settings (I recommend playing recruit)



* Copyright / Permissions * 

Copyright (2006) by T0r1t0. All rights reserved. 

This package may only be distributed by means of electronic transfer, 
free of any charge to the recipient, and may not be modified in any way. 
All the files included in the original package must remain intact and 
unmodified. 



Please send comments and feedback to kab3str0 AT gmail.com or visit www.doom3world.org

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T0r1t0


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Registered 30th March 2005

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