Distress

This is a nice medium-sized map that seems to be taking place in a castle. Its textures have been wisely choiced and there is nothing to say...

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File Description

This is a nice medium-sized map that seems to be taking place in a castle. Its textures have been wisely choiced and there is nothing to say against its lighting: we really feel like being in a castle! Heavy use of normal mapping yet, so you may need to revise your graphics settings a little bit.

Its geometry is pretty researched even if some design choices are questionable: for instance, in the "lava room", it is not all that easy to avoid the lava especially during fast-paced action. And there are those strange teleporters: they look like graphics glitches and they don't noise when you use them.

But don't get me wrong: this is good map.

Tip: I was told that to jump between the two balustrades (the 4th screenshot below), you need to do 2 strafe-jumps.

-Bluehair

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Readme
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|   "Distress" by radi  |
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This version will (propably) be final!

Copyright by radi.



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|  LET'S ROCK!!!  :)  |
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Radi


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Registered 24th September 2004

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