DM NoRemorse

Large Deathmatch map in an UAC Mars Facility It Supports up to 13 Players, all weapons are in and i put (again) a little secret in it ;)

Download

Uploading...
Do not refresh or leave this page!

File Description

Large Deathmatch map in an UAC Mars Facility It Supports up to 13 Players, all weapons are in and i put (again) a little secret in it ;)

Read More

Screenshots
Readme
   
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Title                   : DM_NoRemorse

Author                  : Shamino 
Email Address           : Shamino74656@arcor.de

Description             : Large Deathmatch map in an UAC Mars Facility
			
			  It Supports up to 13 Players, all weapons are in.

			  And i put (again) a little secret in it ;)
  

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

---Instructions---

Unzip the DM_NoRemorse.pk4 and the ShaminoTextures05.pk4 to your C:/DOOM3/base directory.


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

---Map Information---

Build                   : Completely Original From Scratch
Build Time              : About 4 Days, every day 8-12 hours, The last 5 Hours to fix the light(FPS)Problem !
Requirements            : DOOM 3 Retail Install
Map Name                : DM_NoRemorse
Game Mode               : Multiplayer, up to 13 players (13 Spawns)
New Textures            : yes
New Sounds              : no
New Music               : No
Bugs			: At one Spawn (Middle Catwalk), there is a little clipping error when you spawn and you can
			  see through the level(just when respawning), because i set the playerdeathmatch_start to high,

			  just duck and go on. 

Note: 			 Third Doom 3 Map (DM_Arenagate does not count because its just a conversion)

			 I hope the weapons/Item balanced is good , however i spend a 
			 lot of time with it lol :)

			 About the Lightning, i know on some Areas it sucks.
			 The first "Final" Version it was even unplayable because of
			 the many lights i put into it. 
			
			 However, at this map i first realised how important it is
			 to take much care of the lightning. No "overlapping" lights,
			 not too many lights in one area ect.

			 I Will take much more care of the lightning at the next maps.

			 I Tested the map on two Rigs: Low Quality, shadows on, 640X480
			 Bump Map on.

			 (I never play Multiplayer (just in Doom3)
			 on highquality 1024X786 because of FPS)

			 On the Athlon XP 3200+ 1GB ram G-Force5600 256MB ram WinXP Home
			 it was good playable.

			 the other, AthlonXP2400 512MB ram G-Force 4 Ti200 WinXPHome
			 Framerate was not that good.

			 


Previous works: 	 Duke Nukem 3D Maps ( no public releases )

			 Unreal, Unreal Tournament 1, UT2k3 ( all no public releases )

			 Doom 3 : DM_Tutorial (Released)
			 	  DM_Wastemyhate (Released)
			 	  DM_Arenagate (Released)



Speacial Thanks:  	 Thanks to all the Tutorials on Doom3Maps.de and Doom3World, great work !!!
		  
		  	 Thanks to John Carmack to programm, once again, a very Impressive Engine.

			 Thanks to the Doom3Files Team, for their great help and reviews !

Read More

Comments on this File

There are no comments yet. Be the first!

Shamino


50 XP


Registered 29th August 2004

31 Files Uploaded

Share This File
Embed File