DoomFighter is a little concept game that simulates the "look-and-feel" of classic fighting games in the doom3 engine. Basically all it does is to show the fighter, which is the default doommarine, and its opponent, which is another player on a client computer, from a sideview. Also, both fighters automatically orient themselves to face each other (similarly as in some 3D fighting games). The standard key bindings are as follows:
W: forward S: step back A: sidestep left D: sidestep right
J: punch K: crouch (blocks a standard high punch) L: jump
I currently don't know where to go with this mini game. I certainly don't have the skills and time to generate more animations to include more actions, such as kicks etc., but if there is sufficient interest in this type of game, I might find the time to extend the code, so that extra animations could be incorporated.
Have fun playing the game.
************************************************************* DoomFighter 0.1 4/12/05 Leif Dehmelt -- leif AT gravity-music DOT net ************************************************************* System requirements: Doom 1.1 (Doom 1.2 as included in ROE is not compatible with this mod). To run as server: - Copy doomfighter_mp directory to your Doom 3 directory - Run Doom 3 - Click 'mods' in the main menu - Select doomfighter_mp - open the console and type si_pure 0 - open the multiplayer tab and click 'Create Server' - select the DoomFighter map To run as Client: - Copy doomfighter_mp directory to your Doom 3 directory - Run Doom 3 - Click 'mods' in the main menu - Select doomfighter_mp - open the multiplayer tab and click 'Find Multiplayer Game' - select a game running DoomFighter *************************************************************
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