----changes from v1.1 -new skins for flashlight and chainsaw -new sounds for pistol,chainsaw,chaingun,shotgun -flashlights light coulor changed to neon and pistol has small red flashlight -modified the pistol and shotgun after some feedback and various changes to the other weapons
Enhanced Firepower v2.0 By Oneill email:d3enhancedfire@hotmail.com ----changes from v1.1----------------- -new skins for flashlight and chainsaw -new sounds for pistol,chainsaw,chaingun,shotgun -flashlights light coulor changed to neon and pistol has small red flashlight -modified the pistol and shotgun after some feedback and various changes to the other weapons ----Installation--------------------------- 1. Copy pak022.pk4 to the /doom 3/base/ directory where all your other pak files are. 2. Run Doom 3. If you load a previously saved game, it will start at the beginning of the level, but when you quicksave a level while your using the mod it will then continue at that point next time. If you want to remove a certian weapon, for instance, the shotgun, then open pak022.pk4 in winrar and delete the weapon_shotgun files in the script and def directories. If you want to remove a skin from a weapon open pak022.pk4 in winrar enter dds>models>weapons folders and delete the weapon folder that you do not wish to have. If you want to remove a skin from a weapon open pak022.pk4 in winrar enter sound>weapons folders and delete the weapon folder that you do not wish to have. Enhanced Firepower v1.1 By Oneill email:d3enhancedfire@hotmail.com ----changes from v1.0----------------- -new weapon skins -new weapon sounds -removed flashlights from weapons except pistol -renamed ammo names and changed amount picked up to higher amounts -each weapons flash and push values increased -only explosive/large projectile weapons and chainsaw cause gibs -each weapon modified -fists have more reach 50 instead of 48 and does 25 damage instead of 20 -pisol has flashlight but weaker 10 damage instead of 14, smaller clip 10rnds instead of 12, slower Rate Of Fire 0.5 instead of 0.4, new skin and sound -shotgun does 40 damage instead of 14, larger clip 20rnds instead of 8, ROF is now 2.333 instead of 1.333, 30 projectiles per cartridge instead of 13, projectile spread of 8 instead of 13, new skin and sound -machine gun does 8 damage instead of 9, larger clip 140rnds instead of 60, no change to ROF but launches 2 projectiles instead of 1, projectile spread of 2 instead of 1, new skin and sound -chaingun does 15 damage instead of 20, larger clip 500 instead of 60, no change to ROF or projectiles, new skin -plasmagun no change to damage, larger clip 75 instead of 50, no change to ROF or number of projectiles, spread of projectile 1 instead of 0 -BFG does 500 damage instead of 200, smaler clip 2 instead of 4, nochange to ROF or projectiles -rocket launcher does 200 damage instead of 170, smaller clip 2 instead of 5, no change to ROF or projectiles -grenades splash does 250 damage instead of 150, new skin -chainsaw does more damage, new skin -soulcube has no changes ----Installation--------------------------- 1. Copy pak022.pk4 to the /doom 3/base/ directory where all your other pak files are. 2. Run Doom 3. If you load a previously saved game, it will start at the beginning of the level, but when you quicksave a level while your using the mod it will then continue at that point next time. If you want to remove a certian weapon, for instance, the shotgun, then open pak022.pk4 in winrar and delete the weapon_shotgun files in the script and def directories. If you want to remove a skin from a weapon open pak022.pk4 in winrar enter dds>models>weapons folders and delete the weapon folder that you do not wish to have. If you want to remove a skin from a weapon open pak022.pk4 in winrar enter sound>weapons folders and delete the weapon folder that you do not wish to have. Enhanced Firepower v1.0 By Oneill email:d3enhancedfire@hotmail.com ----Acknowledgements---------------- I used Noni's Stupid Gunlights mod as a base for this weapon mod so thanks to him and the guys before him Stupid Gunlights 1.0 By Noni trypsin@gmail.com DUCT TAPE 0001 http://ducttape.glenmurphy.com/ The Pistol Flashlight Mod 0.1 by John 'Cryect' Rittenhouse jspam1@jhu.edu ----About--------------------------- Adds flashlight and more firepower, ROF and other weapon tweaks to the 6 main weapons (BFG, Chaingun, Machinegun, Pistol, Plasma gun, and Shotgun) in Doom 3 Muzzle flashes are altered, but you won't need them any more to see, so who cares. Also, the light is off-center from the crosshair differently for each weapon, and it lights up your weapon model and hands. So just imagine that you have a flashlight strapped to your shoulder or something. There is currently no toggle for the light while playing. ----Installation--------------------------- 1. Copy pak010.pk4 to the /doom 3/base/ directory where all your other pak files are. 2. Run Doom 3. If you load a saved game, it will start at the beginning of the level. If you want to remove the flashlight/power of a certian weapon, for instance, the shotgun, then open pak010.pk4 in winrar and delete the weapon_shotgun files in both directories. ----Bugs------------------------------------ none that i know of but if you find any pls contact me via email: d3enhancedfire@hotmail.com
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