extreme_tweaker.zip —
This program creates a config file for doom3, and doom3 roe. All you need to do is to put that file in pack1.pk4 to autoexecute it or just add the line in your doomconfig.cfg = "exec theFileNameOfTheTweak.cfg" (without quotes)
Tweaker -------- Program name = Extreme Tweaker Version = 1.0 author = Madley Email adress = medley underscore tweaker at hotmail dot com These are the basic tweaks I used Doom 3 ROE TWEAKS Hardware tweaks and settings --------------------------------------------- image_useCache [0,1] '*Enables Cache image_cacheMegs '*Amount of cache in MB image_cacheMinK 3072 '*Minimum killobyte to cache a file com_videoRam [MB] '*Amount of video memory com_purgeAll [0,1] '*Gather all information between level loads and not in the game, increases level load time, but reduces in game pauses s_numberOfSpeakers [2,4,5,6] '* Numbers of speakers image_downSizeLimit [pixels] '* 256 for 64mb vga, 512 for 128mb vga, 1024 for 256mb vga image_downSize 1 '*Enables downsizing image_downSizeBumpLimit [pixels] '* 256 for 64mb vga, 512 for 128mb vga, 1024 for 256mb vga image_downSizeBump [0,1 '* 1 image_downSizeSpecularLimit [pixels] '* 256 for 64mb vga, 512 for 128mb vga, 1024 for 256mb vga image_downSizeSpecular [0,1] '* 1 Ingame settings -------------------------- g_bloodEffects [0,1] g_muzzleFlash [0,1] g_showBrass '**See shell ejecting Handy tricks ---------------------- set com_allowconsole 0,1 '*Allows console set com_showFPS 0,1 '*Shows FPS g_nightmare [0,1] '*Enabels nightmare difficulty com_fixedTic [-1,0] '* -1 = Removes fps limit pm_thirdPerson [0,1] '* Enables third person pm_thirdPersonDeath [0,1] '* shows person in third person when he dies Pure performance, less quality tweaks ------------------------------------------------------------- cm_backFaceCull [0,1] '*Removes polygons the user won't be ablte to see // s_force22kHz '*Forces les khz but improves performance and reduces sound quality// image_lodbias [value] '* the higher the value, the lower the quality g_skipFX [0,1] '* 1 to improve performance// image_usePrecompressedTextures [0,1] '* Improves fps, smoother gameplay// g_showPlayerShadow [0,1] '* 0// s_clipVolumes [0,1] '* 1 to remove sounds you wouldn't be ablte to hear// com_preloadDemos [0,1] '* 0// g_projectileLights [0,1] '* Improves performance in combats// r_vertexBufferMegs '*Performance increase, performance : 48, high performance 64 r_orderIndexes [0,1] '*1 = Reorganises the indexes of renders, increases performance// r_usePortals [0,1] '* Best performance// r_useOptimizedShadows [0,1] // r_skipUpdates [0,1] '*Lights are static, performance increase// r_skipFogLights [0,1] '*Removes fog, performance increase// r_skipTranslucent [0,1] '*performance increase, disables translucent rendering// r_skipMegaTexture [0,1] '*LOWER quality, performance increase// r_useShadowCulling [0,1] '*Removes shadows from partially visible lights.// r_useLightCulling [0,1,2,3] '*Just leave it on 3 to have optimal performance// r_useCulling [0,1,2] '*Same but leave it on 2 // r_useInfiniteFarZ [0,1] '*Some but on 1 // r_useStateCaching [0,1] '* 1 r_useIndexBuffer '* 0 r_useVertexBuffers [0,1] '* 1 r_useCachedDynamicModels '* 1 r_useTwoSidedStencil '*1 r_useTurboShadow '*1 r_useShadowProjectedCull [0,1] '*1 r_useConstantMaterials [0,1] '*1 r_useNV20MonoLights [0,1] '*1 g_skipParticles [0,1] '* removes particles (not fog,heat etc) g_skipViewEffects [0,1] '*Doesn't shows damage , improves perfomance image_preload [0,1] '*1 Quality settings: -------------------------- image_anisotropy [1,2,4,8] '*anistropische filtering image_filter '* GL_LINEAR_MIPMAP_NEAREST com_machineSpec [-1,0,1,2,3] '* hardware speculation, -1 = not detected, 0 = low 1 = medium 2 = high 3 = ultra high r_mode [-1,3,4,5,6,7,8] '* .1 = Wide screen mode, 3 = 640x480 4= 800x600 5= 1024x768 6= 1152x864 7= 1280x1024 8=1600x1200 com_aviDemoHeight [pixels] '* 1600,1280,1024,800,640 * com_aviDemoWidth [pixels] '*1200,1024,768,600,480 * r_multiSamples [0,2,4,8,16] '*Anti aliasing: Thanx to: ----------- Lord Chuckie for beta testing. Ross jarvis for the cooperation of previous tools. Id software for creating a oh-so-tweakable game. Copyright ---------- This program is not for commercial use. If you wish to redistribute this program, you must first contact Madley at : Medley_tweaker AT hotmail DOT com
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